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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w03b
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Community Consensus
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Textures and models
Relates to: MC-176095 MC-199660 MC-208679 MC-250985 MC-271303
May also relate to: MC-159560
The bug
All four textures associated with the lectern block have unused pixels to some degree. There are two types of unused pixels:
- Certain areas of the texture file are not used by the model at all. As a result, deleting them from the texture file does not change how the block looks in any way.
- Certain other areas of the texture are used by the model, however the area in which they are used is obscured by another part of the model (compare MC-268027). As a result, while removing these pixels does change how the block looks, the differences can only be seen by clipping into the block via Spectator mode or other likely unintended means.
Since these pixels are unimportant to the block, removing them will make it clearer to resource pack developers what areas can be ignored when making custom textures, and will likely also decrease file sizes slightly.
- block/lectern_top.png: The top row of pixels and bottom two rows of pixels are completely unused.
- block/lectern_front.png: Some areas are completely unused, and other areas are used in regions blocked by the top element of the lectern, which are therefore never visible.
- block/lectern_sides.png: Some areas are also completely unused, and others in regions also obscured by the topmost element.
- block/lectern_base.png: Most of the central 8×8 region is obscured by the central column, barring two rows which are used by the sides of the bottom plate (MC-268047).
Removing all of these pixels from these four files will make it clear what areas of the texture are used and which can be ignored, all without changing how lecterns look at all (barring the use of Spectator mode and other such means).
How to fix
Fixed versions of all four texture files are attached to this ticket. Fixing this should be as easy as replacing vanilla's current block/lectern_top.png, block/lectern_front.png, block/lectern_sides.png and block/lectern_base.png textures with these fixed textures.
As these assets are modified versions of Mojang's own game assets, intended as a fix to the game, Mojang have all the rights to use these as a fix. If required for some reason, I give Mojang full permission to use these.
Further notes
With the lectern_base.png texture change applied, it may be possible to notice very faint dark stitching around the base - this is the fault of MC-73186, which, while overdue for a fix, ultimately should not be a blocker. Fixing that issue will completely stop any of these black pixels from being visible from the outside.
- is duplicated by
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MC-268043 Lectern base texture contains pixels that are never normally visible
- Resolved
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MC-268044 Lectern sides texture contains unused pixels and pixels which are never visible without clipping into the block
- Resolved
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MC-268046 Lectern front texture contains unused pixels and pixels which are never visible without clipping into the block
- Resolved
- relates to
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MC-248553 Texture map for villager types contain unused pixels
- Open
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MC-248554 Unused pixels in lead_knot.png UV texture map
- Open
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MC-251254 Unused pixels in end rod texture
- Open
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MC-257432 Ravagers have unused pixels in their texture
- Open
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MC-261715 Ocelot and some cat textures have unused pixels
- Open
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MC-262454 Unused pixels in hopper top texture and hopper side texture
- Open
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MC-262465 Unused pixels in cauldron textures
- Open
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MC-262587 Unused pixels in item frame and glow item frame textures
- Open
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MC-262588 Unused pixels in beacon texture
- Open
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MC-262589 Unused pixels in brewing stand base texture
- Open
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MC-262628 Unused pixels in tripwire.png texture
- Open
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MC-262643 Unused pixels in chorus plant and chorus flower textures
- Open
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MC-264552 Unused black pixels in enchanting table book texture
- Open
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MC-265438 Texture map for each boat has unused pixels
- Open
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MC-266280 Grass block side texture has functionally unused pixels
- Open
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MC-267291 Unused pixels in trident.png UV map texture
- Open
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MC-267292 Unused pixels in phantom.png UV texture map
- Open
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MC-267294 Unused pixels in camel.png UV texture map
- Open
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MC-267305 Unused pixels in salmon.png texture UV map
- Open
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MC-267307 Unused pixels in cold/temperate/warm_frog.png UV texture maps
- Open
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MC-267860 Unused pixels in flowing water and flowing lava textures
- Open
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MC-267873 Leather armor base textures have functionally unused pixels
- Open
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MC-268027 Piston "inner" texture files contain pixels that cannot normally be seen
- Open
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MC-270639 Anvil UI texture file contains large red rectangle which can never be seen
- Open
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MC-271010 Unused pickles in sea pixel texture
- Open
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MC-242398 Unused pixels in sheep.png UV texture map
- Reopened
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MC-242591 Unused pixels in white/gray.png UV texture maps for llama varients
- Reopened
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MC-176309 Illusioner has a few misplaced pixels left in their texture
- Resolved
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MC-199662 Extra pixels in cocoa pod textures as of Texture Update
- Resolved
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MC-201150 Unused pixels in end rod texture
- Resolved
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MC-242092 Texture map for magma cube (magmacube.png) has unused pixels
- Resolved
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MC-242395 Texture map for the blaze (blaze.png) contains unused pixels
- Resolved
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MC-242396 Unused pixels in wood.png UV texture map for armor stands
- Resolved
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MC-242397 Texture maps for cow, red & brown mooshroom (red/brown_mooshroom.png & cow.png) contain unused pixels
- Resolved
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MC-242592 Texture map for the polar bear (polarbear.png) contain unused pixels
- Resolved
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MC-248562 Iron golem has unused pixels in the texture
- Resolved
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MC-264467 GUI texture "villager2.png" contains unused sections
- Resolved
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MC-265305 Unused pixels in magmacube.png UV texture map & Used section removed in previous fix
- Resolved
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MC-260786 Default parrot textures have white background instead of transparent
- Open
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MC-268056 Redstone repeater textures contain pixels that cannot normally be seen
- Open
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MC-268057 Redstone comparator textures contain pixels that cannot normally be seen
- Open
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MC-268287 Piglins (including variants) have snout/head pixels that cannot be seen normally
- Open
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MC-268288 Unused pixels in hanging mangrove propagule texture
- Open
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MC-268290 All stages of nether wart contain pixels that cannot normally be seen
- Open
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MC-268373 Hoglin and zoglin textures contain unused pixels and pixels that cannot normally be seen
- Open
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MC-268376 Enchanting table UI texture file contains leftover button textures which can never be seen
- Open
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MC-271008 Unused pixels in bed textures
- Open
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MC-277529 Unused pixels in powered lightning rod texture
- Open
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MC-275238 Unused pixels in dragon egg texture
- Resolved
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MC-276842 Unused pixels in colormap textures
- Resolved
- testing discovered
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MC-268047 Sides of the lectern base plate do not use the expected texture
- Open
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MC-268298 Side textures of top lectern element are mapped the same way instead of being adjusted for position
- Open