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Bug
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Resolution: Unresolved
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None
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1.18.1, 22w06a, 1.18.2, 22w15a, 1.19, 1.19.2, 1.19.3, 23w03a, 1.20.1, 1.20.2, 23w41a, 23w46a, 1.20.3 Pre-Release 4, 1.20.3, 1.20.4, 24w05a, 24w07a, 24w09a, 1.20.5 Release Candidate 1, 1.20.5, 1.20.6, 24w20a
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Confirmed
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Textures and models
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Low
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Gameplay
The Bug
Almost all of the villager texture map files have pixels that remain unused in the entity. The one villager texture that does not have this texture problem, is the jungle.png villager texture map. Attatched are the listed textures that go unused, and the files of the proposed fixes. Also attatched is an image of the jungle villager for comparison.
Observed Result
The villager types had unused pixels in the texture map
Expected Result
The villager types wouldn't have unused pixels
- relates to
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MC-262465 Unused pixels in cauldron textures
- Open
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MC-262587 Unused pixels in item frame and glow item frame textures
- Open
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MC-262588 Unused pixels in beacon texture
- Open
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MC-266280 Grass block side texture has functionally unused pixels
- Open
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MC-270639 Anvil UI texture file contains large red rectangle which can never be seen
- Open
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MC-271010 Unused pickles in sea pixel texture
- Open
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MC-271371 Random palette pixels in elder_guardian.png UV texture map
- Open
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MC-272100 Unused palette pixels in horse textures (horse_[brown/chestnut/creamy/white].png)
- Open
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MC-260786 Default parrot textures have white background instead of transparent
- Open
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MC-262454 Unused pixels in hopper top texture and hopper side texture
- Open
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MC-262589 Unused pixels in brewing stand base texture
- Open
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MC-262628 Unused pixels in tripwire.png texture
- Open
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MC-262643 Unused pixels in chorus plant and chorus flower textures
- Open
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MC-264552 Unused black pixels in enchanting table book texture
- Open
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MC-267291 Unused pixels in trident.png UV map texture
- Open
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MC-267292 Unused pixels in phantom.png UV texture map
- Open
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MC-267294 Unused pixels in camel.png UV texture map
- Open
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MC-267305 Unused pixels in salmon.png texture UV map
- Open
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MC-267307 Unused pixels in cold/temperate/warm_frog.png UV texture maps
- Open
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MC-267860 Unused pixels in flowing water and flowing lava textures
- Open
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MC-267873 Leather armor base textures have functionally unused pixels
- Open
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MC-268027 Piston "inner" texture files contain pixels that cannot normally be seen
- Open
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MC-268042 Unused pixels and never-normally-visible pixels in lectern top, front, side and base textures
- Open
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MC-268056 Redstone repeater textures contain pixels that cannot normally be seen
- Open
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MC-268057 Redstone comparator textures contain pixels that cannot normally be seen
- Open
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MC-268287 Piglins (including variants) have snout/head pixels that cannot be seen normally
- Open
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MC-268288 Unused pixels in hanging mangrove propagule texture
- Open
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MC-268290 All stages of nether wart contain pixels that cannot normally be seen
- Open
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MC-268373 Hoglin and zoglin textures contain unused pixels and pixels that cannot normally be seen
- Open
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MC-268376 Enchanting table UI texture file contains leftover button textures which can never be seen
- Open
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MC-271008 Unused pixels in bed textures
- Open
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MC-271303 Unused pixels in parrot_[blue/green/red_blue/yellow_blue].png UV texture maps
- Open
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MC-271356 Unused pixels in fox_sleep.png and snow_fox_sleep.png
- Open
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MC-277529 Unused pixels in powered lightning rod texture
- Open
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MC-275238 Unused pixels in dragon egg texture
- Resolved
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MC-276842 Unused pixels in colormap textures
- Resolved