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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w05b
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Confirmed
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Textures and models
Relates to: MC-176095 MC-199660 MC-208679 MC-250985 MC-271303
May also relate to: MC-159560
The bug
A 2×2 area of pixels from (7,0) to (8,1) on the hanging mangrove propagule texture does not appear to be used by any stage of the block at all.
How to fix
A fixed version of this texture attached to this ticket. Fixing this should be as easy as replacing vanilla's current block/mangrove_propagule_hanging.png texture with this fixed textures.
As this assets is a modified version of Mojang's own game assets, intended as a fix to the game, Mojang have all the rights to use it as a fix. If required for some reason, I give Mojang full permission to use these.
- relates to
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MC-248553 Texture map for villager types contain unused pixels
- Open
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MC-248554 Unused pixels in lead_knot.png UV texture map
- Open
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MC-251254 Unused pixels in end rod texture
- Open
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MC-257432 Ravagers have unused pixels in their texture
- Open
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MC-261715 Ocelot and some cat textures have unused pixels
- Open
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MC-262454 Unused pixels in hopper top texture and hopper side texture
- Open
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MC-262465 Unused pixels in cauldron textures
- Open
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MC-262587 Unused pixels in item frame and glow item frame textures
- Open
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MC-262588 Unused pixels in beacon texture
- Open
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MC-262589 Unused pixels in brewing stand base texture
- Open
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MC-262628 Unused pixels in tripwire.png texture
- Open
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MC-262643 Unused pixels in chorus plant and chorus flower textures
- Open
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MC-264552 Unused black pixels in enchanting table book texture
- Open
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MC-265438 Texture map for each boat has unused pixels
- Open
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MC-266280 Grass block side texture has functionally unused pixels
- Open
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MC-267291 Unused pixels in trident.png UV map texture
- Open
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MC-267292 Unused pixels in phantom.png UV texture map
- Open
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MC-267294 Unused pixels in camel.png UV texture map
- Open
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MC-267305 Unused pixels in salmon.png texture UV map
- Open
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MC-267307 Unused pixels in cold/temperate/warm_frog.png UV texture maps
- Open
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MC-267860 Unused pixels in flowing water and flowing lava textures
- Open
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MC-267873 Leather armor base textures have functionally unused pixels
- Open
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MC-268027 Piston "inner" texture files contain pixels that cannot normally be seen
- Open
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MC-268042 Unused pixels and never-normally-visible pixels in lectern top, front, side and base textures
- Open
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MC-268056 Redstone repeater textures contain pixels that cannot normally be seen
- Open
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MC-268057 Redstone comparator textures contain pixels that cannot normally be seen
- Open
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MC-268287 Piglins (including variants) have snout/head pixels that cannot be seen normally
- Open
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MC-270639 Anvil UI texture file contains large red rectangle which can never be seen
- Open
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MC-271010 Unused pickles in sea pixel texture
- Open
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MC-242398 Unused pixels in sheep.png UV texture map
- Reopened
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MC-242591 Unused pixels in white/gray.png UV texture maps for llama varients
- Reopened
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MC-176309 Illusioner has a few misplaced pixels left in their texture
- Resolved
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MC-199662 Extra pixels in cocoa pod textures as of Texture Update
- Resolved
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MC-201150 Unused pixels in end rod texture
- Resolved
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MC-242092 Texture map for magma cube (magmacube.png) has unused pixels
- Resolved
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MC-242395 Texture map for the blaze (blaze.png) contains unused pixels
- Resolved
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MC-242396 Unused pixels in wood.png UV texture map for armor stands
- Resolved
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MC-242397 Texture maps for cow, red & brown mooshroom (red/brown_mooshroom.png & cow.png) contain unused pixels
- Resolved
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MC-242592 Texture map for the polar bear (polarbear.png) contain unused pixels
- Resolved
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MC-248562 Iron golem has unused pixels in the texture
- Resolved
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MC-264467 GUI texture "villager2.png" contains unused sections
- Resolved
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MC-265305 Unused pixels in magmacube.png UV texture map & Used section removed in previous fix
- Resolved
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MC-260786 Default parrot textures have white background instead of transparent
- Open
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MC-268290 All stages of nether wart contain pixels that cannot normally be seen
- Open
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MC-268373 Hoglin and zoglin textures contain unused pixels and pixels that cannot normally be seen
- Open
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MC-268376 Enchanting table UI texture file contains leftover button textures which can never be seen
- Open
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MC-271008 Unused pixels in bed textures
- Open
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MC-277529 Unused pixels in powered lightning rod texture
- Open
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MC-275238 Unused pixels in dragon egg texture
- Resolved
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MC-276842 Unused pixels in colormap textures
- Resolved