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  1. Minecraft: Java Edition
  2. MC-267873

Leather armor base textures have functionally unused pixels

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.4, 23w51b
    • Confirmed
    • Textures and models

      Relates to: MC-176095 MC-199660 MC-208679 MC-250985

      May also relate to: MC-159560

      The bug

      Much like is the case in MC-266280, the textures for leather armor contain pixels that, while definitely within the region mapped to visible areas, are nonetheless impossible to see under any circumstances due to being obscured by an overlay texture. As such, these overlapped textures can be deleted from the texture file entirely with no visual difference, lowering the file size.

      How to fix

      An easy fix - just replace the vanilla leather armor texture files with the ones attached, and replace Programmer Art's with the fixed Programmer Art textures as well.

        1. affected areas.png
          affected areas.png
          19 kB
        2. leather_layer_1.png
          leather_layer_1.png
          0.4 kB
        3. leather_layer_2.png
          leather_layer_2.png
          0.2 kB
        4. PROGRAMMERART-leather_layer_1.png
          PROGRAMMERART-leather_layer_1.png
          0.5 kB
        5. PROGRAMMERART-leather_layer_2.png
          PROGRAMMERART-leather_layer_2.png
          0.2 kB

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
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            5 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              CHK: