Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-262465

Unused pixels in cauldron side texture

    XMLWordPrintable

Details

    • Confirmed
    • Textures and models

    Description

      The bug

      The 8×3 region of pixels at the very bottom center of the cauldron texture are not used at all by the model, rendering them entirely redundant. This is the case in both the default textures and Programmer Art.

      The pixels first appeared here in release 1.8's development, however they ultimately went unused. The Texture Update did not remove these pixels for some reason (it appears that the cauldron side texture may have actually been designed under the assumption that these textures actually were used in-game), and the translucent region at the bottom became filled with a solid color.

      How to fix

      An easy fix - just replace the vanilla cauldron side texture file with the one attached, and replace Programmer Art's with the fixed Programmer Art side texture as well.

      Attachments

        Activity

          People

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
            Votes:
            6 Vote for this issue
            Watchers:
            4 Start watching this issue

            Dates

              Created:
              Updated:
              CHK: