Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-41479

Performance/Frame rate gone down to below 30fps in v1.9.0 (Switch)

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.9.0, 1.10.0, 1.11.0, 1.11.1, 1.11.4
    • Fix Version/s: 1.10.0, 1.12.0
    • Labels:
    • Confirmation Status:
      Confirmed
    • Platform:
      Nintendo Switch
    • ADO:
      175489, 176391

      Description

      I downloaded the 1.9.0 Update yesterday on my Nintendo Switch and once i entered my World i got multiple issues with Performance and framerate, Frames went down to an unlocked 30fps, World took over 2 minutes to load up and UI crafting/inventory menu cursor stuttering while moving it around, also whenever i press Pause the game freezes and soon after crashes the game, it seems that after every Update the Performance gets slower and worse for Nintendo Switch, if I’m wrong then its an issue within this particular Update. The video i left below may not look like the framerate is below 30fps but it’s worse in-game. Please fix this ASAP because its become unplayable at this point. (I've left a 2nd video showing the freezing bug if it helps)

      Update on this issue by

      [MCPE Mod] Auldrick
      These performance issues were found to have two different causes. The first and more severe bug affected all Switch players. It was fixed in 1.10.0 and performance was greatly improved.

      The second bug mainly affects games where the Multiplayer Game setting is enabled. Its most prominent symptoms seem to be pauses of several seconds when the game is autosaving, but there can also be brief delays at any time. During these times, delays may be observed when breaking blocks, opening chests, anvils, and other UI panels, and perhaps some other actions. This bug is difficult to fix so it will take a bit longer, but a team of developers is and has been working diligently on it.

      Workaround: Users are reporting that the following workaround can temporarily restore your console to normal or near-normal performance for new worlds, at the expense of temporarily (until there's a fix) making your current worlds unavailable for play. I'm unable to verify this myself since I don't have access to a Switch, so use discretion when deciding whether to try this method.

      1. Backup your game data to the cloud using Switch online service.
      2. In the Data Management Settings, delete save data for the game.
      3. Uninstall the game from your console entirely. (Don't worry, your worlds will be saved.)
      4. Re-download the game from the Nintendo eShop. Do not restore your cloud backup.
      5. Turn off "Automatic back up save data" by clicking + on game, then "Save data cloud" and click your user. (Turning this off won't cause your cloud-saved worlds to be lost.)

      Once all these bugs/issues are fixed, you'll be able to restore your cloud data and play on your worlds again.

        Attachments

          Issue Links

            Activity

              People

              • Reporter:
                BruhItzPotion21 Ali Djeffal
              • Votes:
                116 Vote for this issue
                Watchers:
                79 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: