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  1. Minecraft (Bedrock codebase)
  2. MCPE-40976

Nintendo Switch lags when autosaving, terrain not loading

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.11 Hotfix, 1.17.10, 1.17.1 Hotfix, 1.16.220, 1.8.1, 1.12.0, 1.16.1, 1.16.10, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.17.40, 1.18.0, 1.18.30, 1.19.2 Hotfix, 1.19.11 Hotfix, 1.19.20, 1.20.81 Hotfix, 1.21.1 Hotfix, 1.21.2 Hotfix
    • None
    • Survival
    • Community Consensus
    • Nintendo Switch
    • 133762

      The game lags terrible when autosaves. This is a problem specialy since the Bedrock Edition doesn't allow to disable it.

      When happening, chunks are not loading until the autosave ends. This causes the player can move along the empty, and walls random become invisible, affecting a lot to the game experience.

      Mined block refuse to dissapear, placed blocks are not showing in screen and the object menu cannot be opened until the autosave ends.

      I'm not talking about internet lag, this issue happens when the game autosaves, which occur every 2 minutes, making the game nearly unplayable. Setting the distance simulation to minimum doesn't help.

      This issue is more noticeable in local multiplayer. With 2 players affects a lot to the game experience. With more players the game behaves similar at game crashing making it unplayable.

      Pretty sure it's related with MCPE-34884 and possibly with MCPE-19308

            isma_cl Ismael
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              Updated:
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