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- MC-262023
Missing jigsaw block in ancient city's bridge structure - MC-262138
Ancient cities' walls template pool is missing a template - MC-262137
Ancient cities' no_corners template pool only includes some such walls - MCPE-154181
Floating snow in ancient city - MC-249922
Amethyst geodes can intersect ancient cities - MCPE-153718
Amethyst geodes breaks part of the ancient city - MC-249821
Walls within ancient cities can generate in invalid block states - MC-252435
Pointed dripstones can generate floating when generating next to ancient cities - MCPE-154229
Ancient city has less frequent sculk patches generating inside - MCPE-169041
Generated sculk blocks in the deep dark biome (Around Ancient Cities also) doesn't spread as far just like in Java Edition - MCPE-155788
Mineshafts intersect Ancient cities - MCPE-154409
Redstone circuits under ancient city center turn into redstone clocks, causing them to make a very annoying piston door - MC-249771
Invalid structure reference in ancient city "no_corners" template pool - MC-259098
Carpets within ancient cities can sometimes generate floating - MCPE-160250
Wall block isn't properly connected in ancient city center structure - MCPE-153568
Ancient Cities generating into Water/Lava - MCPE-159565
Candles can generate in the air in Ancient City due to missing blocks - MC-255639
Java Ancient Cities use neither camp_1, camp_2 nor camp_3 structures and instead generate a single unknown camp site - MCPE-157143
Ice Spawns in Ancient City - MCPE-160272
Sometimes old non working redstone room door generate in ancient city and sometimes new working redstone room door generate in ancient city - MCPE-156721
There is a high probability that leggings will appear in the chests of ancient cities. - MC-252067
Some full blocks that generate within ancient cities aren't included within the #minecraft:sculk_replaceable_world_gen block tag - MC-249940
Lava can generate in ancient cities and make structures fly - MC-249914
2 redundant deepslate generate on the right side of the minecraft:ancient_city/city_center_2 and minecraft:ancient_city/city_center_3 - MC-250776
Ancient cities can generate directly adjacent to each other - MC-249873
Campfires in ancient cities aren't soul campfires - MC-252202
Misplaced redstone dust breaks door opening mechanism in Ancient City center 3 - MC-251339
Ancient City is buried when I use the "/place" command - MC-249760
Infested blocks can generate on the floor of ancient cities - MC-249784
Ancient Cities can be submerged in aquifers - MC-250269
Grass blocks generated under ancient city center redstone room - MC-252356
Strongholds can intersect ancient cities - MC-249846
Ancient cities can "leak" into other biomes, allowing other biomes' features to generate in their boundaries and disallowing sculk patches - MC-249845
Caves can occasionally interfere with the generation of ancient cities - MC-250251
Naturally spawning water flows to ancient cities - MC-250004
Lava springs can generate adjacent to ancient cities occasionally causing wool to be ignited - MC-249759
Dungeons can intersect with ancient cities - MC-249750
Ancient cities cause big chunks of noise pillars floating in the air - MC-249801
Mineshafts can intersect ancient cities - MC-263868
You can spawn in an ancient city - MC-267155
Ancient cities and trial chambers can intersect - MC-255967
Old chunks that would have Deep Dark biomes below Y=0 if generated newly doesn't completely generate; only Ancient Cities are spawned - MCPE-156718
Ancient City Secret Room Door Open - MCPE-160238
Sculk patches don't replace polished deepslate upon world gen inside ancient city - MCPE-153682
Ancient City's structure name doesn't match Java Edition - MC-249919
Pillar in Ancient City can generate with waterlogged stairs - MC-249912
minecraft:ancient_city/city_center_3 is one block shorter compared than the other ancient city centers - MCPE-155400
Ancient Cities are now generating at Y -27 instead of Y -51 - MCPE-156084
"Campground" structures are neither loading nor generating in Ancient Cities - MCPE-155046
Sculk sensors no longer generated waterlogged inside redstone lamp in ancient cities
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