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- MC-260738
Charged crossbow appears on top of an item being used in first person - MCPE-166655
"Sniper Duel" achievement is not awarded when using a crossbow - MCPE-162130
Renamed range weapons such as bow, crossbow and trident doesn't show up in the death messages - MCPE-152950
Bows, Tridents, Crossbows, Spyglasses and shields appears to make the wrong breathing animation - MCPE-150974
Bow and Crossbow drastic lighting change - MC-264121
Pillager can get stuck in arms holding crossbow pose - MCPE-140310
When the Player is named "Dinnerbone" the Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass are also upside-down compared to other items - MC-233977
Shield is positioned incorrectly with crossbow - MC-215428
Subtitles "item.crossbow.hit" and "entity.arrow.hit" are identical, but show separately - MC-215540
Crossbows take triple durability damage when using Multishot - MCPE-117133
Swing animation plays when loading bow, crossbow, trident, or spyglass while looking at a block within mining range - MCPE-114392
(MARK RESOLVED) Quick moving a Loaded Crossbow renders as an Unloaded Crossbow while moving (turns back to normal when moved) - MC-190817
Players' arms follow the position of sneaking players when holding loaded crossbows or fully charged bows - MCPE-70513
Piglins with crossbows will not fire if the player is close to them - MC-183211
Strider moves extremely fast when a skeleton/illusioner/crossbow piglin is riding on them - MC-185474
Crossbow wielding piglins riding on an entity do not properly back away from their target - MCPE-65083
Unloaded crossbows display the incorrect texture in the inventory after shooting - MC-176233
Crossbows no longer have a transition after loading - MCPE-65002
Crossbow multi shot arrows don’t hit a entity at same time - MC-177973
Piglins can hold up crossbows to fire with no arrows loaded if interrupted whilst loading them - MCPE-60872
Archer - Kill a creeper with arrows - crossbow doesn't count - MC-166064
Can load fireworks with the crossbow in the offhand while holding a firework rocket in the mainhand - MC-162174
Crossbows charging sound overlaps when multiple players/entities are using a crossbow - MCPE-51330
Nitwit/Unemployed villagers prevent you from loading crossbows/bows/tridents when the crosshair is pointed at them, cause the player to actually break blocks with ranged weapons - MC-161572
Pillagers/Piglins with pre-loaded crossbows will still try to load their crossbows - MC-158892
Arrows shot with a piercing crossbow can be picked up again after piercing through mobs - MC-158178
Idle Pillagers dont load their crossbow - MC-100000
Arms in boat do not rotate correctly while drawing bow/crossbow - MC-153432
Pillagers with the "CanPickUpLoot" tag would rather pick up an ominous banner instead of a crossbow - MC-149860
When switching to or from a loaded crossbow, the item in the off hand immediately disappears, unlike the item in the main hand - MC-149155
Fireworks shot from crossbows sometimes don't explode on impact - MC-148066
When ready to shoot a bow/crossbow, if you face certain directions you only hold the bow in one hand - MCPE-43876
Giving a pillager a firework loaded crossbow do not work - MCPE-39597
The tip of pillager's/piglin's crossbow doesn't aim properly at a target - MC-165415
Combining armed crossbows consumes the arrows - MCPE-99798
Skeletons don't use crossbows correctly - MCPE-119568
You cannot break blocks with a charged crossbow - MCPE-124382
Tridents, bows, crossbows and shields' positioning is affected by the player's arm - MCPE-89095
Killing a Zombified Piglin using a piercing crossbow with a Healing Arrow will cause the Piglins to target the arrow - MCPE-150420
Pilligers and Piglins don't look at the target while charging their crossbows. - MCPE-125871
Shield, Trident, Spyglass, Crossbow, and Bow hitting animation goes sideways in first-person instead of forward - MC-164849
Arrow in Loaded Crossbow Disappearing After Using Grindstone - MC-227169
The main hand is positioned incorrectly when holding a loaded crossbow in your offhand - MCPE-44559
Crossbows that are being held by players or any other mob are positioned differently - MCPE-35286
Enchanted bows or crossbows do not work when held by skeletons, strays, pillagers or piglins - MCPE-75905
Crossbow piglins don't entirely face at the player when backing away - MC-195155
Your arms momentarily render too high in third person when punching while holding loaded crossbows - MC-83105
Offhand items render in third person while drawing bows or crossbows - MCPE-95929
Loaded Crossbows are in the wrong position in first person view - MC-152359
Left handed pillagers load their crossbows incorrectly
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