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Bug
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Resolution: Unresolved
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None
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1.16.1, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5 Release Candidate 1, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 4, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w39a, 21w41a, 21w42a, 1.18.1, 22w05a, 1.18.2, 22w17a, 1.19, 1.19.2, 22w43a, 1.19.3, 1.19.4, 1.20, 1.20.1, 24w11a, 1.21
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Confirmed
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Player Animation
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Low
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Gameplay
The Bug:
Your arms momentarily render too high in third person when punching while holding loaded crossbows.
This issue was not present in 1.15.2.
Steps to Reproduce:
- Obtain a crossbow and load it with a projectile.
- Hold the crossbow in your hand and switch into third person.
- Punch the air and watch the position of your arms closely as the punching animation ends.
- Take note as to whether or not your arms momentarily render too high in third person when punching while holding loaded crossbows.
Observed Behavior:
Your arms momentarily render too high.
Expected Behavior:
Your arms would not momentarily render too high, just like they didn't in 1.15.2.