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  1. Minecraft (Bedrock codebase)
  2. MCPE-99798

Skeletons don't use crossbows correctly

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.16.40 Hotfix
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Multiple

      Description

      Summary: If you replace the skeletons weapon with a crossbow, and tries to attack with it, it does nothing and holds it in a weird way. Same thing goes for strays.

      How to reproduce

      1. Summon a skeleton/stray
      2. Use the command:
      3. For skeletons: /replaceitem entity @e[type=skeleton] slot.weapon.mainhand 1 crossbow
      4. For strays: /replaceitem entity @e[type=stray] slot.weapon.mainhand 1 crossbow
      5. Be in survival mode

      Observed Result: The skeleton/stray holds the crossbow weirdly

      Expected Result: The skeleton/stray uses the crossbow like the Pillagers do

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            Reporter:
            Entity_Brute97 Jesse Kohn
            Votes:
            2 Vote for this issue
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              Dates

              Created:
              Updated: