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  1. Minecraft (Bedrock codebase)
  2. MCPE-99798

Skeletons don't use crossbows correctly

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.30.22 Beta, 1.16.40 Hotfix, 1.20.51 Hotfix
    • None
    • Confirmed
    • Multiple
    • 507687

      Summary: If you replace the skeletons weapon with a crossbow, and tries to attack with it, it does nothing and holds it in a weird way. Same thing goes for strays.

      How to reproduce

      1. Summon a skeleton/stray
      2. Use the command:
      3. For skeletons: /replaceitem entity @e[type=skeleton] slot.weapon.mainhand 1 crossbow
      4. For strays: /replaceitem entity @e[type=stray] slot.weapon.mainhand 1 crossbow
      5. Be in survival mode

      Observed Result: The skeleton/stray holds the crossbow weirdly

      Expected Result: The skeleton/stray uses the crossbow like the Pillagers do

            Entity_Brute97 Jesse Kohn
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              Created:
              Updated:
              CHK: