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  1. Minecraft (Bedrock codebase)
  2. MCPE-152950

Bows, Tridents, Crossbows, Spyglasses and shields appears to make the wrong breathing animation

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.30.21 Preview, 1.18.30.20 Beta, 1.18.12 Hotfix, 1.20.0
    • None
    • Confirmed
    • Multiple
    • 762018

      The Bug

      Bows, Tridents, Crossbows, Spyglasses and Shields makes different, wrong view bobbing breathing animations while held in first person view.

      -> To reproduce

      1. Pick them with view bobbing on at first person view, and any other item (for exemple, a diamond sword)
      2. look and compare how the standby bob animation happens with items and the sword.

      While they go up and down on a not very smooth movement, the sword makes a way more clean and good standby animation.

      The video was recorded in 1.18.12, but i can confirm it also affects betas by playing on MC pocket edition.

            P3drin_Above Pedro Barbosa Bruno
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              Created:
              Updated:
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