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  1. Minecraft (Bedrock codebase)
  2. MCPE-16863

Minecarts and their variants always despawn when they are in motion and the game crashes



    • Bug
    • Status: Reopened
    • Resolution: Unresolved
    • 1.17.11 Hotfix, Beta, Beta, Beta, Beta, Beta, Beta, 1.13.1, 0.15.7, 0.16.0, 0.16.2, 1.0.0, 1.0.3,,,,,,,,,,,, 1.5.3, 1.11.0, 1.12.0, 1.14.60 Hotfix, 1.16.40 Hotfix, 1.16.200, 1.17.41 Hotfix
    • Confirmed
    • Multiple
    • 75053, 248300


      This is a long standing bug which I've forgotten to report until now.

      Steps to reproduce:

      • Create a loop of powered rails so that minecarts keep running indifinitely.
      • Put a minecart or its any variant on the rail.
      • Crash the game while keeping the chunk with the running cart loaded.
      • Load the world again after it crashes.

      What I expect to happen:
      Minecarts should not despawn. Their momentum should also be saved in the file.

      What actually happens:
      Minecarts almost always despawn. For a normal minecart, whether a mob or a player is riding on it or not is not relevant to the result.
      Note that this is not a rollback issue (MCPE-12347). Minecarts despawn even if there are newer changes to the chunk which are correctly auto-saved before crashing.

      This also happens in a realm.


        1. minecart.jpg
          55 kB
          Dreadful M
        2. Screenshot (21).png
          1.80 MB
          Jonathon Hodges
        3. Screenshot (22).png
          1.83 MB
          Jonathon Hodges
        4. Screenshot (23).png
          1.33 MB
          Jonathon Hodges

        Issue Links



              depressed-pho [MCPE Mod] PHO
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