Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-12347

Crashes causing rollback on Realm or shared multiplayer world



    • Bug
    • Resolution: Unresolved
    • 1.17.10, 1.13.3, 1.13.1, 0.13.1, 0.13.2, 0.14.0 Beta 3, 0.14.0, 0.14.1, 0.14.2, 0.14.3, 0.15.0 Beta build 1, 0.15.0, 0.15.1 Beta 1, 0.15.2, 0.15.3, 0.15.4, 0.15.6, 0.16.0, 0.16.1,, 1.0.0, 1.0.2, 1.0.3,,,,,,,,,,,,,,,,,,,, Beta, 1.7.0, 1.12.1, 1.12.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.1, 1.16.20, 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.100, 1.16.101 Hotfix, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.2 Hotfix
    • Confirmed
    • Multiple
    • 52616


      Intermittently the game will crash and close, causing a rollback of blocks placed/broken, as well as items going missing from my inventory. It's difficult to reproduce reliably, but happens fairly often, and at times a couple of hours worth of changes can roll back. It also affects creative maps.

      One example of this happening:
      When other's join my PC via LAN/WiFi, there will occasionally be a stall then a crash, usually when someone is using a chest, or going through a portal. When I reload the game and map, a lot of progress has been rolled back, including inventory items, buildings etc, but not usually XP. Oddly not everything gets rolled back to a set point, but most things do. It's as if the game only autosaves a certain amount of data.

      One small workaround I have found is to periodically get everyone to leave the LAN, then I exit the map and restart it; this seems to force a 'save'. It's not really acceptable though, as it should be autosaving much more reliably without any intervention.

      1: Game randomly crashes for no apparent reason.
      2: Map is rolled back, making items and building work disappear.


        Issue Links



              Mega_Spud [Mojang] Mega_Spud (Jay Wells)
              169 Vote for this issue
              81 Start watching this issue