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  1. Minecraft (Bedrock codebase)
  2. MCPE-16863

Minecarts and their variants always despawn when they are in motion and the game crashes

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 0.15.7, 0.16.0, 0.16.2, 1.0.0, 1.0.3, 1.1.0.55, 1.1.3.1, 1.1.3.52, 1.1.5.0, 1.2.0.31, 1.2.0.81, 1.2.1.1, 1.2.2.3, 1.2.5.52, 1.6.0.1, 1.4.2.0, 1.5.3, 1.11.0, 1.12.0
    • Fix Version/s: 0.15.90.0
    • Confirmation Status:
      Confirmed
    • Platform:
      Tablet - iOS - iPad 3
    • ADO:
      75053

      Description

      This is a long standing bug which I've forgotten to report until now.

      Steps to reproduce:

      • Create a loop of powered rails so that minecarts keep running indifinitely.
      • Put a minecart or its any variant on the rail.
      • Crash the game while keeping the chunk with the running cart loaded.
      • Load the world again after it crashes.

      What I expect to happen:
      Minecarts should not despawn. Their momentum should also be saved in the file.

      What actually happens:
      Minecarts almost always despawn. For a normal minecart, whether a mob or a player is riding on it or not is not relevant to the result.
      Note that this is not a rollback issue (MCPE-12347). Minecarts despawn even if there are newer changes to the chunk which are correctly auto-saved before crashing.

      This also happens in a realm.

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              • Reporter:
                depressed-pho [MCPE Mod] PHO
              • Votes:
                28 Vote for this issue
                Watchers:
                23 Start watching this issue

                Dates

                • Created:
                  Updated:
                  CHK: