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  1. Minecraft (Bedrock codebase)
  2. MCPE-21416

Entities can despawn randomly on multiplayer



    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s:,,,,,,,,,,,, 1.6.1, 1.8.1
    • Fix Version/s: None
    • Confirmation Status:
      Community Consensus
    • Platform:
      Phone - iOS - iPhone 7
    • VSO:
      97757 / 112005


      Original Description: When I go to Nether and I went back my hourses an my animal that I feed is disappear

      Edit by [MCPE Helper] Zeb: When playing on multiplayer, entities can despawn when you travel to the Nether and back to the Overworld.

      Keep in mind that entities that have never been interacted with are SUPPOSED to despawn. When testing this bug, please make sure to interact with the entities you're observing first. If the entity ever sets you as its target, follows you, or gets fed/bred/punched/etc. by you, that counts as an interaction. Also, make sure you are actually experiencing this bug and not MCPE-1982.

      Moderator Note by [MCPE Mod] Dr.Awesome4333: Please only comment New information about the issue.

      Update on this issue:

      We are still working on a solution for this issue. Currently entities can end up being lost if they happen to be positioned on the boundary between two chunks when the game crashes. One workaround for this is to position mobs away from chunk boundaries, which can be calculated using coordinates.


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          Issue Links



              • Reporter:
                Warm11589 CHUMPOL JARUKITJAROON
              • Votes:
                90 Vote for this issue
                61 Start watching this issue


                • Created: