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- MCPE-169905
minecraft:behavior.ram_attack component not working for entities with large collision boxes - MC-262115
Large hitbox mobs having inconsistent exit position and can suffocate in surrounding blocks depending on some factors - MC-260706
Large-sized mobs cannot move while in water - MC-255574
Nether portal teleportation range is too large - MCPE-157252
A large number of pistons will cause lag - MCPE-151878
Large ball with trail effect don't work properly - MC-249841
The entity shadows of allays are slightly too large in relation to the size of their models - MC-248223
Sounds of large/medium amethyst buds are switched - MC-248242
minecraft:ore_ancient_debris_large and minecraft:ore_ancient_debris_small features do not work when used with /place - MCPE-178481
VR - Held items are too large - MC-266899
Hitbox of scroll slider in Creative inventory is too large on one side - MC-266019
Large bold text can have gaps in the middle of characters - MCPE-174236
Large world will not load - MC-240450
Large forest/jungle/mangrove swamp fires cause considerable lag - MC-236500
Large client-side stutters occur at the beginning and end of debug profiling - MC-239870
Large gap around Ocean Monuments if spawned in the area where old and new chunks smooth out - MCPE-140517
Large spruce tree (2x2) can generate half or fully floating - MC-231810
The player experiences stutters when placing and breaking blocks on large one block tall platforms - MCPE-133660
testforblocks shows not identical when testzone includeing large chest or large trapped chest although they are identical - MC-236284
Withers with large Invul turn upside down - MCPE-129979
Large Amounts of Flipbook Textures Severely Impacts Performance - MC-215220
Bamboo hitbox is slightly too large - MC-210613
Gravel and clay do not generate around large lakes in all desert and badlands biome variants - MCPE-82180
Moderately large strings lag the game tremendously - MC-189880
/locate biome can cause large amounts of server lag if the specified biome is very rare or non-existant - MC-180895
Hoppers moving items into large chests may put the item into wrong half of the chest - MC-182949
Branches on the large oak tree are too long - MC-183312
When growing a large spruce tree, podzol is not generated on lower layers if there are any blocks above - MC-178300
Tall grass and large ferns are not affected by fortune - MC-175170
Bonemealing netherrack emits large field of particles instead of just above the block - MC-203395
Backing up large worlds (500+ MB) causes the game to stop responding - MC-174164
Large nether fungi, upon world generation/when grown by bone meal, do not immediately convert nylium below to netherrack - MC-168633
Villager AI causes immense lag (adds up with large village populations) - does not happen in 1.14.4 - MC-166055
Chunks don't load correctly after large TNT explosions - MC-166113
Light is not immediately recalculated after a large explosion - MC-165781
Large jungle trees cannot generate with cocoa beans - MC-101813
Game stutters if client JVM memory pool is too large - MC-198936
Inconsistency: Bone mealing tall grass/large ferns does not generate an item version - MCPE-91186
Sweet berry bushes cannot replace snow layers, grass, tall grass, ferns, and large ferns, unlike other flowers or plants - MCPE-127349
Bone mealing a grass block in the air or netherrack next to nylium creates a large field of particles - MCPE-127348
Using bone meal underwater does not create a large field of particles - MCPE-121416
Sea pickles cannot replace grass, tall grass, ferns, large ferns, snow layers, light blocks and nether sprouts - MCPE-121415
Banners cannot replace grass, tall grass, ferns, large ferns, snow layers, and nether sprouts unless aiming at adjacent block - MCPE-82010
Large structures in Addons load incompletely - MC-195207
Large-sized mobs spin around when pathfinding down blocks while partially on air - MCPE-66385
Thrown projectiles are too large and mirrored horizontally - MC-123323
Large mushrooms require the corner area around them to be empty - MC-201000
Breeding large amounts of animals in a 1x1 gives more babies than it should - MCPE-143680
Villagers do not consistently sleep in large villages with available beds. - MC-261985
The "minecraft:block.sniffer_egg.plop" sound event is listed under "block" instead of "entity" and contains incorrect sound ID spelling which is largely inconsistent with chickens
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