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  1. Minecraft: Java Edition
  2. MC-248223

Sounds of large/medium amethyst buds are switched

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.1, 22w03a, 1.19.2, 1.19.4, 23w12a
    • None
    • Confirmed
    • Sound
    • Low
    • Gameplay

      When breaking/placing a medium Amethyst Bud the sound of the large one is played and vice-versa. This isn't very noticeable in vanilla gameplay since the sounds are very similar (the same?). But this does affect custom resource packs.

      Here's a code snippet from net.minecraft.world.level.block.Blocks:

      public static final Block LARGE_AMETHYST_BUD = register("large_amethyst_bud", new AmethystClusterBlock(5, 3, BlockBehaviour.Properties.copy(AMETHYST_CLUSTER).sound(SoundType.MEDIUM_AMETHYST_BUD).lightLevel((state) -> 4)));
      public static final Block MEDIUM_AMETHYST_BUD = register("medium_amethyst_bud", new AmethystClusterBlock(4, 3, BlockBehaviour.Properties.copy(AMETHYST_CLUSTER).sound(SoundType.LARGE_AMETHYST_BUD).lightLevel((state) -> 2)));
      

            Unassigned Unassigned
            Gerrygames Gero Cammans
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              Created:
              Updated:
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