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Bug
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Resolution: Invalid
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None
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1.20.6
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Community Consensus
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Resource Packs
There are two primary issues here:
- The texture (banner_base.png) is stored inside (...\textures\entity) instead of being stored inside (...\textures\entity\banner) with all the other banner related textures.
- All the banner patterns are stored inside (...\textures\entity\banner) together, instead of having their own sub-folder inside (...\textures\entity\banner). This is unusual when compared to the storage of other entity's textures like the villager, whose (profession), (profession_level), and (type) are all stored seperately inside the (...\textures\entity\villager) folder for optimal clarity.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Suggested Fix:
Add a sub-folder called (banner_patterns) or even just (patterns) (to avoid redundancy) inside (assets\minecraft\textures\entity\banner), where all of the banner patterns will be put, and then move (banner_base.png) into (assets\minecraft\textures\entity\banner). This will provide optimal clarity to the player who is trying to explore the files to make a resource pack.
Dedicated folder relations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607 MC-271359 MC-271361 MC-271365
- relates to
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MC-199607 spider_eyes.png is not in the spider folder
- Open
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MC-199609 There is no dedicated phantom folder in assets/minecraft/textures/entity
- Open
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MC-200944 Block cracking textures are in the block textures folder, despite not being block textures
- Open
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MC-200946 Item frame texture/models are in the blocks folders, despite item frames not being a block
- Open
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MC-212656 Lava and water textures/models are in the blocks folder, despite not being blocks
- Open
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MC-212659 The Overworld's world files do not have their own subfolder
- Open
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MC-271359 There is no dedicated location for the two trident textures in assets\minecraft\textures\entity
- Resolved
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MC-271361 There is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
- Resolved
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MC-271365 The two vex textures are located in `textures\entity\illager` instead of their own sub-folder
- Resolved