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Bug
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Resolution: Invalid
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None
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1.20.6
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Plausible
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Resource Packs
There is no dedicated folder for the two vex textures vex.png and vex_charging.png. This is unusual when compared to other entities that have multiple textures, where both are stored in their own sub folder for organization and clarity. It can be confusing and unintuative that they would be stored inside the illager sub-folder considering that they are not necessarily illager mobs (appearing as humanoid ill villagers), but instead frequently appear alongside other illager mobs.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity\illager
- relates to
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MC-199607 spider_eyes.png is not in the spider folder
- Open
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MC-199609 There is no dedicated phantom folder in assets/minecraft/textures/entity
- Open
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MC-200944 Block cracking textures are in the block textures folder, despite not being block textures
- Open
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MC-200946 Item frame texture/models are in the blocks folders, despite item frames not being a block
- Open
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MC-212656 Lava and water textures/models are in the blocks folder, despite not being blocks
- Open
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MC-212659 The Overworld's world files do not have their own subfolder
- Open
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MC-271359 There is no dedicated location for the two trident textures in assets\minecraft\textures\entity
- Resolved
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MC-271361 There is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
- Resolved
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MC-271366 Banner textures are not located in an optimal or intuative file path for resource pack creators
- Resolved
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MC-271377 There is no dedicated folder for the armadillo.png texture in 'assets/minecraft/textures/entity'
- Resolved