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Bug
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Resolution: Unresolved
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None
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21w03a, 1.16.5, 1.18.2 Pre-release 1, 1.19, 24w10a
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None
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Confirmed
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(Unassigned)
The entities, playerdata, poi and region folders are left immediately at the save's directory, rather than being contained within a dedicated subfolder as with the other two dimensions. This is inconsistent and confusing as it's not immediately obvious what these folders actually are without knowledge of what the other dimension folders contain, making it harder to find these for someone who wants to for example reset overworld chunks, and they get mixed in with the other folders e.g. stats due to being directly at the top.
These four folders should be given a dedicated subfolder to alleviate this - most preferably to "dimensions/minecraft/overworld" for consistency with modded and data pack dimensions.
- relates to
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MC-271366 Banner textures are not located in an optimal or intuative file path for resource pack creators
- Resolved
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MC-271376 fishing_hook.png is not located in '...\textures\entity\projectiles' with other projectile textures
- Resolved
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MC-271377 There is no dedicated folder for the armadillo.png texture in 'assets/minecraft/textures/entity'
- Resolved
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MC-271358 There is no dedicated folder for the two shield textures in assets/minecraft/textures/entity
- Resolved
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MC-271359 There is no dedicated location for the two trident textures in assets\minecraft\textures\entity
- Resolved
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MC-271361 There is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
- Resolved
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MC-271362 There is no dedicated folder for the three guardian related textures in assets/minecraft/textures/entity
- Resolved
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MC-271365 The two vex textures are located in `textures\entity\illager` instead of their own sub-folder
- Resolved
- testing discovered
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MC-212661 Nether and End dimension folders still use their old names
- Open