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Bug
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Resolution: Unresolved
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None
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21w03a, 1.16.5, 21w05b, 1.19, 24w10a
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Confirmed
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(Unassigned)
Since water and lava are (currently planned to be/in the process of being converted into) fluids, a distinct system from blocks, having them be in the blocks folder is a bit misleading. These should be in dedicated models/fluid/ and textures/fluid/ folders.
- relates to
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MC-200944 Block cracking textures are in the block textures folder, despite not being block textures
- Open
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MC-212653 Several item models exist in the models/block folder, despite not being block models
- Resolved
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MC-212740 Textures for empty slots are in the textures/item folder, despite not being actual items
- Resolved
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MC-271366 Banner textures are not located in an optimal or intuative file path for resource pack creators
- Resolved
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MC-271376 fishing_hook.png is not located in '...\textures\entity\projectiles' with other projectile textures
- Resolved
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MC-271377 There is no dedicated folder for the armadillo.png texture in 'assets/minecraft/textures/entity'
- Resolved
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MC-200946 Item frame texture/models are in the blocks folders, despite item frames not being a block
- Open
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MC-271358 There is no dedicated folder for the two shield textures in assets/minecraft/textures/entity
- Resolved
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MC-271359 There is no dedicated location for the two trident textures in assets\minecraft\textures\entity
- Resolved
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MC-271361 There is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
- Resolved
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MC-271362 There is no dedicated folder for the three guardian related textures in assets/minecraft/textures/entity
- Resolved
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MC-271365 The two vex textures are located in `textures\entity\illager` instead of their own sub-folder
- Resolved