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Bug
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Resolution: Unresolved
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None
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1.16.1, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5 Release Candidate 1, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 4, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w39a, 21w41a, 21w42a, 1.18.1, 22w05a, 1.18.2, 1.19 Pre-release 1, 1.19, 1.19.2, 1.19.3, 23w07a, 1.19.4, 23w14a, 1.20.1, 24w19b, 24w20a, 1.21, 1.21.3, 1.21.4
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None
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Confirmed
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Commands, Player, Save Data
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Low
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Platform
The Bug:
The "minecraft:movement_speed" attribute resets upon reloading the world.
All attributes should be saved upon the world being reloaded. A workaround for this bug would be to use attribute modifiers instead of altering the base attribute.
Steps to Reproduce:
- Alter your "minecraft:movement_speed" attribute by using the command provided below.
/attribute @s minecraft:movement_speed base set 0.3
- Run around and observe your movement speed.
- Exit the world, reload into it, run around, and observe your movement speed.
Observed Behavior:
The "minecraft:movement_speed" attribute is reset.
Expected Behavior:
The "minecraft:movement_speed" attribute would not be reset.
- is duplicated by
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MC-206263 Speed attribute deactivated when re-entering a server
- Resolved
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MC-225271 "/attribute @s minecraft:generic.movement_speed" resetting to original value after reloading a world
- Resolved
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MC-265996 minecraft:generic.movement_speed is resetting after rejoining world.
- Resolved
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MC-278436 Attribute "movement speed" reverts back to default value after exiting and re-entering the game when changed with /attribute
- Resolved
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MC-278793 movement_speed attribute resets when rejoining world
- Resolved
- relates to
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MC-179851 Attribute generic.movement_speed does not work in /attribute
- Resolved
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MC-179940 Player's attributes reset back to default values upon respawning
- Resolved