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Bug
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Resolution: Duplicate
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None
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1.20.2
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None
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Unconfirmed
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(Unassigned)
Summary:
If the generic movement speed is modified with the attribute command, it will reset to the default value again after rejoining the world.
Steps to recreate:
- /data get entity @s Attributes[1] ( to see the current value )
- /attribute @s minecraft:generic.movement_speed base set 2 ( Set it to 2 )
- leave and rejoin the world
Now the Player has the default value again. (can be checkt with the first command again)
Only happens to the movement speed attribute.
Expected result:
The player should keep the set movement speed after rejoining.
- duplicates
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MC-195830 The "minecraft:movement_speed" attribute resets upon reloading the world
- Open