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  1. Minecraft: Java Edition
  2. MC-172449

/locatebiome "finds" biomes in old world which would be different if generated newly

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 20w07a, 20w15a, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w29a, 1.16.2 Pre-release 1
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Commands
    • Mojang Priority:
      Low

      Description

      The bug

      When upgrading an older world where the world generation was different, using /locatebiome in that world might claim that it found a biome even though these chunks have already been generated in a previous version and the desired biome is therefore not there.

      How to reproduce

      1. Create a world with the following seed in any version before the 1.16 snapshots
        5365757111184314758
        
      2. Visit the chunks in the Nether near (0,0)
      3. Open the world in a 1.16 version
      4. Use /locatebiome in the Nether
        /execute positioned 0 0 0 run locatebiome minecraft:soul_sand_valley
        

        It claims a soul sand valley is at (0,0) even though it is not because the chunks were generated in a previous version

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              Assignee:
              Unassigned Unassigned
              Reporter:
              marcono1234 [Mod] Marcono1234
              Votes:
              8 Vote for this issue
              Watchers:
              7 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: