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  1. Minecraft: Java Edition
  2. MC-135996

Eye of Ender and /locate report wrong coordinates

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.13
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Java 8 Update 181 build 13

      MacBook Pro 2014

      Mac OSX 10.10.5
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      More an annoying glitch, than a bug.

      I play an old world (generated with 1.11, updated to 1.12 and now to 1.13, seed 6214752069859396573). I previously visited a stronghold that I found via /locate command, but had not marked visibly (close to coordinates -151, ~, -1414).

      When attempting to revisit, the "Eye of Ender" and the /locate command bring me to the coordinates (-232, ~, -1592) suitable for my seed as would be generated in 1.13. I had visited both chunks in question previously, so no new stronghold was actually generated. The 1.13 coordinates are close to the "real" stronghold.

      http://chunkbase.com/apps/stronghold-finder

      shows the same coordinates as /locate. When selecting 1.9-1.12 as seed version in the stronghold-finder, the coordinates of the "real" stronghold are shown correctly and I was able to find the previously visited stronghold.

      As a solution and "feature request": within a distance of 10 blocks, the Eye of Ender and /locate command could point to next Stronghold. To make locating any stronghold easier: if used from a distance of 10-20 blocks, the Eye of Ender could mark the location with a beam of light like the Ender Transit Portals.

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            • Assignee:
              Unassigned
              Reporter:
              MalteS75 Malte Schmick
            • Votes:
              3 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated: