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Bug
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Resolution: Fixed
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19w45a, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15.1, 1.15.2 Pre-Release 1, 20w06a, 20w11a, 20w12a, 20w14a, 20w16a, 1.16.2 Release Candidate 1, 1.16.5, 21w11a, 21w13a, 21w14a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w39a, 21w40a, 21w42a, 1.18 Pre-release 1, 1.18, 1.18.1 Pre-release 1, 1.18.1, 22w03a, 1.18.2, 1.19.2, 1.19.4, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 24w19b
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Confirmed
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Rendering, Resource Packs, UI
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Low
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Platform
Possibly clones MC-47342.
The bug
If a texture file for an inventory screen is given translucent pixels, those pixels will render completely opaque in-game.
This was not the case prior to release 1.15 for many screens.
Affected screens
Everything located in textures/gui/container (excluding gamemode_switcher.png) is affected by this issue:
- Anvils
- Beacons
- Furnaces, blast furnaces and smokers
- Brewing stands
- Cartography tables
- Crafters
- Crafting tables
- Dispensers and droppers
- Enchanting tables
- Chests (both sizes), trapped chests (both sizes), ender chests, minecarts with chests, barrels
- Grindstones
- Hoppers and minecarts with hoppers
- Horses, donkeys, mules, llamas, trader llamas and camels
- The Survival inventory screen
- Looms
- Shulker boxes
- Smithing tables
- Stonecutters
- Villagers
- Creative inventory screens
In addition, the following are also affected:
- Book-and-quills and written books
- Recipe Book
The advancements window renders translucent pixels correctly.
I am unable to test if the demo screen background is also affected, however the attached resource pack also retextures this.
How to reproduce
- Download and apply the attached resource pack: translucent-inventories-24w14a-v1.0.zip
- Enter any of the aforementioned inventory screens
Expected results
The inventory screen would be translucent.
Actual results
It is not.
Further notes
Comparison using another attached resource pack in 1.14.4 and 1.15 respectively:
- is duplicated by
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MC-163941 GUI doesn't render properly
- Resolved
- relates to
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MC-269627 Toasts render translucent pixels as opaque
- Resolved
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MC-269832 Gamemode switcher sprites render translucent pixels as opaque
- Resolved
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MC-269834 Statistics screen sprites render translucent pixels as opaque
- Resolved
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MC-270049 Enchanting table buttons and level icons render translucent pixels as opaque
- Resolved
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MC-270051 Recipe book button renders translucent pixels as opaque
- Resolved
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MC-270518 Scrollers in block UIs render translucent pixels as opaque
- Resolved
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MC-270519 "Error" textures in block/entity GUIs do not support translucent textures
- Resolved
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MC-270640 Anvil text field does not support translucent textures
- Resolved
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MC-270678 Tabs in recipe book and Creative inventory do not support translucent pixels
- Resolved
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MC-270680 Buttons in the beacon GUI do not support translucent pixels
- Resolved
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MC-270741 Realms main menu icons do not render translucent pixels correctly, but accessibility/language icons do
- Resolved
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MC-270764 Recipe book buttons and icons do not render translucent pixels correctly
- Resolved
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MC-270765 Bundle background does not handle translucent pixels correctly
- Resolved
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MC-144009 Particles no longer support translucency
- Open
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MC-192307 Accessibility icon does not support semi-transparent pixel
- Resolved
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MC-268171 Some GUI textures can no longer be transparent in Minecraft
- Resolved
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MC-268929 pack.png does not support translucent pixels
- Resolved
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MC-269083 Effect background texture in inventory renders translucent pixels as opaque
- Resolved
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MC-269085 Experience bar and jump bar render translucent pixels as opaque
- Resolved
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MC-269440 Text fields render translucent pixels as opaque
- Resolved
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MC-269441 Difficulty lock button renders translucent pixels as opaque
- Resolved
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MC-269445 Some empty slot icons render translucent pixels as opaque
- Resolved
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MC-269619 Scroller in Telemetry Data screen renders translucent pixels as opaque, unlike elsewhere
- Resolved
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MC-269622 Previous/Next Page buttons render translucent pixels as opaque
- Resolved
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MC-269751 Advancement frames render translucent pixels as opaque
- Resolved
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MC-269755 Scroller in Report Player screen renders translucent pixels as opaque, unlike elsewhere
- Resolved
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MC-269763 Scroller in Realms screen renders translucent pixels as opaque, unlike elsewhere
- Resolved
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MC-269936 Transferable list (resource pack, data pack) screen buttons render translucent pixels as opaque
- Resolved
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MC-269937 World list buttons render translucent pixels as opaque
- Resolved
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MC-270563 Furnace, blast furnace and smoker smelting progress and burn time indicators do not support translucent textures
- Resolved
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MC-270564 Brewing stand fuel, bubbles and progress sprites do not support translucent textures
- Resolved
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MC-270641 Crafter UI sprites do not support translucent pixels
- Resolved
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MC-270692 Textures for empty slots do not support translucent pixels
- Resolved
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MC-270698 Loom recipe buttons render translucent pixels as opaque
- Resolved
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MC-270726 Advancement backgrounds render translucent pixels as opaque
- Resolved
- testing discovered
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MC-270516 Droppers and dispensers use the same texture file for the inventory screen
- Open
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MC-270517 Chests, barrels, ender chests, large chests, trapped chests, large trapped chests, minecarts with chests and boats with chests all use the same inventory texture file
- Open
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MC-270530 Horses, donkeys, mules, llamas and camels all use the same inventory texture file
- Open