Release Notes - Minecraft: Java Edition - Version 21w11a - HTML format

Bug

  • [MC-1483] - Snow covered grass/podzol/mycelium block side texture does not match original block
  • [MC-9591] - Players are able to create ghost lily pads
  • [MC-12363] - Lava / water / powder snow bucket desync when using it while rapidly turning
  • [MC-70850] - False negatives during occlusion culling
  • [MC-71530] - Spectators can't see through lava
  • [MC-86645] - Scroll bar goes higher than chat overlay
  • [MC-145501] - Librarian and zombie librarian torso top texture is incorrect
  • [MC-150054] - Spectral arrow texture on item and entity aren't consistent
  • [MC-150784] - Brewing Stand bottle outline incorrect
  • [MC-154006] - Overworld wood signs use the outdated wood texture on all sides
  • [MC-160195] - Jungle door inventory texture is outdated
  • [MC-160388] - Painting back texture has not been updated with the texture update
  • [MC-175781] - Redstone comparator messes up
  • [MC-177451] - Soul sand water elevator keeps going even after switching block under
  • [MC-195806] - Smoker's top and bottom textures have inconsistently colored pixels
  • [MC-197561] - Carved pumpkins and jack o'lanterns create swastikas
  • [MC-197883] - Jigsaw Structures causing DataFixer spam
  • [MC-198805] - Floating pixel in the tailfin of a guardian/elder guardian
  • [MC-202186] - Houses in Zombie Villages disappear when spawned using /locate
  • [MC-202760] - Area effect cloud does not enforce a maximum radius
  • [MC-203554] - block.amethyst_block.chime has no subtitle
  • [MC-203561] - Amethyst crystal cluster drops items when block is moved directly by a piston without actually breaking the block
  • [MC-203623] - Inconsistency: Breaking amethyst crystals with hands doesn't drop the item, but breaking the block they are placed on drops them
  • [MC-203676] - Tinted Glass suffocates entities inside of it
  • [MC-203753] - Spyglass use statistic never increases
  • [MC-203918] - Mobs can spawn on tinted glass
  • [MC-204016] - When filling a lava/powder snow cauldron with lava/powder snow, it is placed on the ground instead of in the cauldron
  • [MC-204862] - Tinted glass is not included in the impermeable tag
  • [MC-205913] - Lightning rod can spawn skeleton horses with skeletons
  • [MC-206588] - Blocks dripstone can be attached to are inconsistent
  • [MC-206787] - World Border is rendered upside down
  • [MC-206805] - World border texture moves up and down with the player
  • [MC-207557] - Frozen hearts in hardcore mode look identical to frozen hearts in survival mode
  • [MC-208295] - Moving water with a piston and amethyst cluster
  • [MC-211513] - Trident returning to owner not in the same world can cause permanent player kick
  • [MC-212123] - Player lighting is inconsistent in the inventory and appears darker on the front
  • [MC-212226] - Bone Meal can still be used on a Glow Lichen when it is unable to grow
  • [MC-212410] - Cannot compost glow lichen
  • [MC-213269] - Waxed Copper Block cannot be crafted back into ingots
  • [MC-213271] - Parity issue: Copper blocks cannot be waxed by either using honeycomb items on them or using dispensers with honeycombs.
  • [MC-213583] - Crash upon importing world generation settings with over 256 layers
  • [MC-213743] - Spectators can't see through powder snow
  • [MC-213764] - Removing the block supporting a spore blossom allows the spore blossom to float
  • [MC-213765] - Cave vine blocks are inconsistent in ID from other similar blocks
  • [MC-213768] - Removing the support block for hanging roots allows it to float
  • [MC-213778] - Cave vines cannot be climbed
  • [MC-213782] - Cave vines do not slow you down like other vines
  • [MC-213798] - Cave vines head and body emit different light levels
  • [MC-213816] - Hanging roots don't get destroyed by flowing water
  • [MC-213886] - Bone meal cannot be used on dripleaf stems
  • [MC-213911] - Cave vines body and cave vines head share the same name
  • [MC-213980] - Moss appropriate tool is axe rather than hoe
  • [MC-214290] - Crash upon importing world generation settings with a layer that is less than 0 blocks high
  • [MC-214568] - Setting a lectern on fire causes z-fighting
  • [MC-214868] - Big dripleaf won't drop the item if the top is underwater
  • [MC-214951] - Superflat worlds start generating at negative coordinates, causing a dark horizon
  • [MC-215036] - Snow layers in "Snowy Kingdom" superflat preset generate 64 blocks above the ground
  • [MC-215384] - Azaleas cannot be used as a fuel
  • [MC-215417] - Sky going dark y level ignores data pack dimension y axis limits (minecraft:overworld effects)
  • [MC-216018] - Redstone Ready and Water World presets have the default spawn point at wrong Y-level
  • [MC-216134] - Gilded blackstone texture does not match the new side texture of blackstone
  • [MC-216184] - Player takes no fall damage on blocks above y=316
  • [MC-216227] - Sugar cane item texture is no longer accurate from 13w36a onwards
  • [MC-216737] - When replacing tuff, ores still generate with a "stone" background below y=0
  • [MC-216945] - Teams become dysfunctional when any entity leaves the team
  • [MC-216965] - Flat "slices" of terrain generating in cracks
  • [MC-217303] - Potential optimization target in DepthBasedReplacingBaseStoneSource
  • [MC-217546] - stat.fallOneCm is not updated when falling onto a block above y=316
  • [MC-217802] - Some blocks generate at wrong Y height in a superflat world
  • [MC-218587] - Lightning rod still can't be waterlogged
  • [MC-218594] - Debug chunk borders don't render properly
  • [MC-218596] - Debug pie is blacked out
  • [MC-218597] - Water has no fog anymore
  • [MC-218603] - Screen turns dark grey when switching dimension
  • [MC-218604] - Hanging roots can generate hanging on other hanging roots, making them float
  • [MC-218609] - Mipmapping causes some block faces to become too dark
  • [MC-218610] - Banners are unimpacted by light levels
  • [MC-218626] - Cannot enchant items
  • [MC-218633] - Smooth lighting has brighter outlines
  • [MC-218635] - With fast graphics, the freezing overlay renders black, and covers the whole screen black in first person
  • [MC-218640] - Broken spyglass overlay on fast graphics
  • [MC-218641] - Red vignette shown when outside the world border is too intense
  • [MC-218645] - The carved pumpkin overlay turns the screen completely black when using fast graphics
  • [MC-218652] - The green nausea overlay no longer renders
  • [MC-218653] - Glowing effect no longer changes to team color
  • [MC-218655] - Floating water generates excessively in lush caves
  • [MC-218660] - The nether portal overlay no longer renders, whilst using fast graphics
  • [MC-218695] - Shulkers do not flash red when hurt or killed
  • [MC-218712] - Debug pie has purple box when moving an enchanted item
  • [MC-218713] - Right clicking to open alternate recipes does not show the recipes
  • [MC-218729] - Noise cave entrances cause unnatural, smooth edges in terrain
  • [MC-218734] - Caves generate with very blocky areas
  • [MC-218748] - At sunset, a blue line appears in the northern and southern skies
  • [MC-218753] - Ambient occlusion of the player seen in the survival inventory has changed
  • [MC-218765] - Glowing effect no longer renders around translucent pixels
  • [MC-218793] - Two white lines appear on the Mojang loading screen
  • [MC-218817] - Cave Vines can generate without supporting blocks
  • [MC-218825] - M1 ARM Macs crash when using Fabulous Graphics mode as was the case in older versions, but no lack of support warning is shown
  • [MC-218830] - World border is white
  • [MC-218834] - You can see block hitboxes very clearly whilst in powder snow/lava
  • [MC-218845] - Mojang logo screen flashes blue before changing to red
  • [MC-218852] - World border is occasionally shown as a solid color upon being loaded
  • [MC-218877] - The red flash when a mob is hurt/killed appears to be slightly dimmed
  • [MC-218881] - When selecting text in the end, the sky gets highlighted
  • [MC-218911] - The background of hover-event text becomes blue when text is selected in an anvil or chat
  • [MC-218945] - Spyglass has a gradient effect while freezing
  • [MC-218979] - Cave ceilings and floors sometimes too flat or blocky
  • [MC-218988] - Fire is rendered dark in the player/horse/llama UI
  • [MC-218990] - Transparency buffers start with blue background instead of empty background
  • [MC-219002] - The wither's wither armor has a blue aura around it
  • [MC-219006] - The background opacity of subtitles and chat, are affected by a potion effect UI fading out
  • [MC-219014] - Charged creeper layer makes clouds and entities invisible
  • [MC-219036] - World border is shown as a solid color when picking up items or experience orbs
  • [MC-219039] - World border does not render when below the world
  • [MC-219049] - Reloading resource packs no longer shows the progress bar while the transparent background is shown
  • [MC-219105] - Entity hitboxes can be seen whilst inside of powder snow/lava
  • [MC-219108] - Chat scroll bar is offset
  • [MC-219111] - Social interactions scroll bar appears broken
  • [MC-219126] - Spyglass allows looking through blocks
  • [MC-219155] - Cast fishing line is disconnected from the rod
  • [MC-219180] - Slime blocks, honey blocks, stained glass, and ice are fully lit when moved by pistons
  • [MC-219208] - Holding an enchanted item allows seeing through blocks
  • [MC-219212] - Entity shadows can be seen whilst inside of powder snow/lava
  • [MC-219224] - The background opacity of command syntax help is affected when highlighting text
  • [MC-219278] - Being inside of a block no longer shows the block texture
  • [MC-219281] - Dying ender dragon is rendered too bright
  • [MC-219392] - Lead/fishing line is no longer affected by the fog from powder snow/lava
  • [MC-219597] - End portal and end gateway textures expand as the player travels further from the block

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