Bug
- [MC-1483] - Snow covered grass/podzol/mycelium block side texture does not match original block
- [MC-9591] - Players are able to create ghost lily pads
- [MC-12363] - Lava / water / powder snow bucket desync when using it while rapidly turning
- [MC-70850] - False negatives during occlusion culling
- [MC-71530] - Spectators can't see through lava
- [MC-77305] - When clearing water with sponges, sometimes lily pads will keep floating
- [MC-86645] - Scroll bar goes higher than chat overlay
- [MC-145501] - Librarian and zombie librarian torso top texture is incorrect
- [MC-150054] - Spectral arrow texture on item and entity aren't consistent
- [MC-150784] - Brewing Stand bottle outline incorrect
- [MC-154006] - Overworld wood signs use the outdated wood texture on all sides
- [MC-160195] - Jungle door inventory texture is outdated
- [MC-160388] - Painting back texture has not been updated with the texture update
- [MC-169717] - Blocks in recipe book groups are rendered in front of item tooltips
- [MC-175781] - Redstone comparator messes up
- [MC-177451] - Soul sand water elevator keeps going even after switching block under
- [MC-195806] - Smoker's top and bottom textures have inconsistently colored pixels
- [MC-197561] - Carved pumpkins and jack o'lanterns create swastikas
- [MC-197883] - Jigsaw Structures causing DataFixer spam
- [MC-198805] - Floating pixel in the tailfin of a guardian/elder guardian
- [MC-202186] - Houses in Zombie Villages disappear when spawned using /locate
- [MC-202760] - Area effect cloud does not enforce a maximum radius
- [MC-203554] - block.amethyst_block.chime has no subtitle
- [MC-203561] - Amethyst crystal cluster drops items when block is moved directly by a piston without actually breaking the block
- [MC-203623] - Inconsistency: Breaking amethyst crystals with hands doesn't drop the item, but breaking the block they are placed on drops them
- [MC-203676] - Tinted Glass suffocates entities inside of it
- [MC-203753] - Spyglass use statistic never increases
- [MC-203918] - Mobs can spawn on tinted glass
- [MC-204016] - When filling a lava/powder snow cauldron with lava/powder snow, it is placed on the ground instead of in the cauldron
- [MC-204115] - Pushing an amethyst cluster off of a block with a 1-tick pulse using a sticky piston doesn't drop any items
- [MC-204862] - Tinted glass is not included in the impermeable tag
- [MC-205913] - Lightning rod can spawn skeleton horses with skeletons
- [MC-206588] - Blocks dripstone can be attached to are inconsistent
- [MC-206787] - World Border is rendered upside down
- [MC-206805] - World border texture moves up and down with the player
- [MC-207557] - Frozen hearts in hardcore mode look identical to frozen hearts in survival mode
- [MC-208295] - Moving water with a piston and amethyst cluster
- [MC-211513] - Trident returning to owner not in the same world can cause permanent player kick
- [MC-212123] - Player lighting is inconsistent in the inventory and appears darker on the front
- [MC-212226] - Bone Meal can still be used on a Glow Lichen when it is unable to grow
- [MC-212410] - Cannot compost glow lichen
- [MC-213269] - Waxed Copper Block cannot be crafted back into ingots
- [MC-213271] - Parity issue: Copper blocks cannot be waxed by either using honeycomb items on them or using dispensers with honeycombs.
- [MC-213583] - Crash upon importing world generation settings with over 256 layers
- [MC-213743] - Spectators can't see through powder snow
- [MC-213764] - Removing the block supporting a spore blossom allows the spore blossom to float
- [MC-213765] - Cave vine blocks are inconsistent in ID from other similar blocks
- [MC-213768] - Removing the support block for hanging roots allows it to float
- [MC-213778] - Cave vines cannot be climbed
- [MC-213782] - Cave vines do not slow you down like other vines
- [MC-213798] - Cave vines head and body emit different light levels
- [MC-213816] - Hanging roots don't get destroyed by flowing water
- [MC-213886] - Bone meal cannot be used on dripleaf stems
- [MC-213911] - Cave vines body and cave vines head share the same name
- [MC-213980] - Moss appropriate tool is axe rather than hoe
- [MC-214290] - Crash upon importing world generation settings with a layer that is less than 0 blocks high
- [MC-214568] - Setting a lectern on fire causes z-fighting
- [MC-214780] - It is not possible to create a superflat world with over 256 layers
- [MC-214868] - Big dripleaf won't drop the item if the top is underwater
- [MC-214951] - Superflat worlds start generating at negative coordinates, causing a dark horizon
- [MC-215036] - Snow layers in "Snowy Kingdom" superflat preset generate 64 blocks above the ground
- [MC-215384] - Azaleas cannot be used as a fuel
- [MC-215417] - Sky going dark y level ignores data pack dimension y axis limits (minecraft:overworld effects)
- [MC-216018] - Redstone Ready and Water World presets have the default spawn point at wrong Y-level
- [MC-216134] - Gilded blackstone texture does not match the new side texture of blackstone
- [MC-216184] - Player takes no fall damage on blocks above y=316
- [MC-216227] - Sugar cane item texture is no longer accurate from 13w36a onwards
- [MC-216737] - When replacing tuff, ores still generate with a "stone" background below y=0
- [MC-216945] - Teams become dysfunctional when any entity leaves the team
- [MC-216965] - Flat "slices" of terrain generating in cracks
- [MC-217303] - Potential optimization target in DepthBasedReplacingBaseStoneSource
- [MC-217546] - stat.fallOneCm is not updated when falling onto a block above y=316
- [MC-217802] - Some blocks generate at wrong Y height in a superflat world
- [MC-218587] - Lightning rod still can't be waterlogged
- [MC-218594] - Debug chunk borders don't render properly
- [MC-218596] - Debug pie is blacked out
- [MC-218597] - Water has no fog anymore
- [MC-218603] - Screen turns dark grey when switching dimension
- [MC-218604] - Hanging roots can generate hanging on other hanging roots, making them float
- [MC-218609] - Mipmapping causes some block faces to become too dark
- [MC-218610] - Banners are unimpacted by light levels
- [MC-218626] - Cannot enchant items
- [MC-218633] - Smooth lighting has brighter outlines
- [MC-218635] - With fast graphics, the freezing overlay renders black, and covers the whole screen black in first person
- [MC-218640] - Broken spyglass overlay on fast graphics
- [MC-218641] - Red vignette shown when outside the world border is too intense
- [MC-218645] - The carved pumpkin overlay turns the screen completely black when using fast graphics
- [MC-218652] - The green nausea overlay no longer renders
- [MC-218653] - Glowing effect no longer changes to team color
- [MC-218655] - Floating water generates excessively in lush caves
- [MC-218660] - The nether portal overlay no longer renders, whilst using fast graphics
- [MC-218695] - Shulkers do not flash red when hurt or killed
- [MC-218712] - Debug pie has purple box when moving an enchanted item
- [MC-218713] - Right clicking to open alternate recipes does not show the recipes
- [MC-218729] - Noise cave entrances cause unnatural, smooth edges in terrain
- [MC-218734] - Caves generate with very blocky areas
- [MC-218748] - At sunset, a blue line appears in the northern and southern skies
- [MC-218753] - Ambient occlusion of the player seen in the survival inventory has changed
- [MC-218765] - Glowing effect no longer renders around translucent pixels
- [MC-218793] - Two white lines appear on the Mojang loading screen
- [MC-218817] - Cave Vines can generate without supporting blocks
- [MC-218825] - M1 ARM Macs crash when using Fabulous Graphics mode as was the case in older versions, but no lack of support warning is shown
- [MC-218830] - World border is white
- [MC-218834] - You can see block hitboxes very clearly whilst in powder snow/lava
- [MC-218845] - Mojang logo screen flashes blue before changing to red
- [MC-218852] - World border is occasionally shown as a solid color upon being loaded
- [MC-218877] - The red flash when a mob is hurt/killed appears to be slightly dimmed
- [MC-218881] - When selecting text in the end, the sky gets highlighted
- [MC-218911] - The background of hover-event text becomes blue when text is selected in an anvil or chat
- [MC-218945] - Spyglass has a gradient effect while freezing
- [MC-218979] - Cave ceilings and floors sometimes too flat or blocky
- [MC-218988] - Fire is rendered dark in the player/horse/llama UI
- [MC-218990] - Transparency buffers start with blue background instead of empty background
- [MC-219002] - The wither's wither armor has a blue aura around it
- [MC-219006] - The background opacity of subtitles and chat, are affected by a potion effect UI fading out
- [MC-219014] - Charged creeper layer makes clouds and entities invisible
- [MC-219036] - World border is shown as a solid color when picking up items or experience orbs
- [MC-219039] - World border does not render when below the world
- [MC-219049] - Reloading resource packs no longer shows the progress bar while the transparent background is shown
- [MC-219105] - Entity hitboxes can be seen whilst inside of powder snow/lava
- [MC-219108] - Chat scroll bar is offset
- [MC-219111] - Social interactions scroll bar appears broken
- [MC-219126] - Spyglass allows looking through blocks
- [MC-219155] - Fishing line only starts on half distance between the fishing rod and bobber (Apple M1 only)
- [MC-219180] - Slime blocks, honey blocks, stained glass, and ice are fully lit when moved by pistons
- [MC-219208] - Holding an enchanted item allows seeing through blocks
- [MC-219212] - Entity shadows can be seen whilst inside of powder snow/lava
- [MC-219224] - The background opacity of command syntax help is affected when highlighting text
- [MC-219278] - Being inside of a block no longer shows the block texture
- [MC-219281] - Dying ender dragon is rendered too bright
- [MC-219392] - Lead/fishing line is no longer affected by the fog from powder snow/lava
- [MC-219597] - End portal and end gateway textures expand as the player travels further from the block
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