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- MCPE-148323
The main menu has 2 achievement buttons - MCPE-147051
Deep Warm Ocean still generates naturally (parity issue) - MCPE-146682
Non-full blocks have a broken breaking texture animation - MCPE-146508
My world turning experimental - MCPE-144937
Some existing chunks got broken with flying water, lava, leaf, etc. - MCPE-144629
Ravines/canyons don't adapt smoothly to the deepslate transition layer - MCPE-144311
The light block can be used to place blocks that require support - MCPE-144208
Lost all pets, entities, and NPCs when log out or leave area - MCPE-144083
Glow lichen can be grown and placed onto light blocks - MCPE-144080
Gravel doesn't generate below Y=0 - MCPE-144071
Copper Ore doesn't drop from 2 up to 5 raw copper - MCPE-144070
Tropical Fish doesn't spawn inside lush caves - MCPE-144069
Glow Squid still spawning in waters above Y=30 - MCPE-144067
Block of Copper can only be crafted into one cut copper instead of 4 in a stonecutter - MCPE-144066
Drowned doesn't spawn inside aquifers in the dripstone caves - MCPE-143851
Subchunks (y 0 to -64) fail to generate after a certain distance - MCPE-143661
Taking a plant from a Flower Pot would result in the plant still being rendered - MCPE-143613
[Experimental] Chunks below Y=0 get deleted after reloading world - MCPE-143478
Very frequent generation of structures in oceans - MCPE-143006
Player moves when llama is tamed - MCPE-142801
Oversaturated Glyphs when changing GUI scale modifier to -1 in fullscreen - MCPE-142799
Tall flowers drop two items when water is placed on the top half of the tall flower - MCPE-141856
NPCs make villager sounds - MCPE-141583
[Experimental] Dirt can generate below y=0 from mineshafts - MCPE-141539
Projectiles launched by the player fall through blocks, sometimes into the void, when player moves far away - MCPE-141535
[Experimental] Water blocks on new cold mountains are not generated - MCPE-141468
World Spawn sometimes puts you in unsafe position inside a cave - MCPE-141458
Aquifers interacting in weird ways with certain biomes - MCPE-141451
Stone generation changes don't match the experimental snapshots - MCPE-141379
Trapdoors placed on villages generate incorrectly - MCPE-141378
Flowers that generate in meadows overwrite overlapping villages and trees generation - MCPE-141376
[Experimental] Magma blocks doesn't generate at the bottom of the underwater cave - MCPE-141342
Strange stone pillars generating inside caves below y=0 beneath a badlands/mesa biome - MCPE-141326
[Experimental] Amethyst Geode doesn't generate on negative Y levels / below Y=0 - MCPE-141249
[Experimental] No structure at location reported by “/locate temple”. - MCPE-141194
Breaking a renamed minecart can crash the game - MCPE-141189
Ravines contain floating ore veins [Experimental] - MCPE-141083
[Experimental] Hoodoos don't generate in badlands biome when using the Caves & Cliffs toggle - MCPE-141039
Relog in danger zones at negative Y teleports player to positive Y, sometimes causing fall death - MCPE-140867
[Experimental] Azalea roots can be generated without azalea trees - MCPE-140689
Lightning bolt/thunder has a shadow - MCPE-140012
Berry Bushes no longer damage mobs - MCPE-139907
[Experimental] Lush Caves can generate as empty lands on the surface - MCPE-139877
[Experimental] A pillar from a dripstone block can be generated on the surface of the world - MCPE-139729
[Experimental] Copper Ore doesn't generate more frequently inside Dripstone Caves - MCPE-139672
Nether sprouts no longer generate when bone mealing warped nylium - MCPE-139671
Water, lava, and powder snow can no longer be continuously placed - MCPE-139467
Campfires drop 1 charcoal when broken by a piston or an explosion - MCPE-139213
Placing some incomplete / transparent blocks on leaves disables "fancy leaves" - MCPE-139097
Flowing water isn't completely removed after being looked while holding small dripleaf
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