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  1. Minecraft (Bedrock codebase)
  2. MCPE-141539

Projectiles launched by the player fall through blocks, sometimes into the void, when player moves far away

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.18.0.20 Beta, 1.18.0
    • 1.17.40.21 Beta, 1.17.40.20 Beta, 1.17.30, 1.17.32, 1.17.34, 1.17.40, 1.17.41 Hotfix
    • None
    • Confirmed
    • Multiple
    • 619743

      Player-launched projectiles, for example tridents in a trident killer, will fall into the void once the chunk is unloaded.

      Steps to Reproduce:

      1. Open creative world
      2. Throw a trident
      3. Move render_distance + 5 chunks (or render_distance * 16 + 95 blocks) away.
      4. Return and trident is gone

      Expected Results:
      Thrown tridents should not be lost when the player moves away.

        1. Dislodges when ticked.mp4
          9.81 MB
        2. t1.png
          t1.png
          91 kB
        3. t2.png
          t2.png
          121 kB
        4. t3.png
          t3.png
          242 kB
        5. Trident fall tracer.mp4
          9.49 MB
        6. Tridents clipping through the world.mp4
          3.01 MB
        7. Trident void fall patch.mcpack
          4 kB

            Wo1f spectre Brad Canney
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            Watchers:
            168 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: