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- MC-249910
Warden "Nearby Closest" sound is unused - MC-249825
Frogs ignore doMobLoot gamerule - MC-249816
Warden's hitbox doesn't adjust when emerging and digging - MC-249800
Redstone door sculk sensor in the Ancient City center is too far away to consistently detect the player eating - MC-249780
Blocks that require support can generate floating in ancient cities - MC-249769
Unused structures in ancient cities - MC-249768
entrance_path_5 can never generate - MC-249764
Second lamp in the centres of ancient cities is missing its sculk sensor - MC-249761
Trapdoor of Ice Box in Ancient Cities is by default open - MC-249758
Z-fighting can be seen when the arms of allays intersect their bodies - MC-249751
Warden UV overlapping - MC-249729
Z-fighting can be seen on the underside of allays' heads - MC-249728
Lava can generate in ancient cities and burn wool - MC-249727
Wardens stop sensing vibrations after world reload - MC-249720
Allay's wings are not attached to its body - MC-249714
Z-fighting can be seen on the wings of allays during their death animation - MC-249712
Server hangs and game stops responding when loading a chunk containing a structure with an allay - MC-249674
Wardens forget their targets on world reload - MC-249659
Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe - MC-249646
The warden sniffs excessively after killing a mob - MC-249531
Warden indefinitely roars when the attack target is invulnerable - MC-249530
Warden's hitbox shows up in peaceful difficulty - MC-249526
Sculk shriekers are not activated when the player is riding something - MC-249517
Warden doesn't detect non-player mobs colliding with them - MC-249509
Warden is invisible for a split second when spawned in by spawner or spawn egg - MC-249504
The sounds of wardens groaning angrily aren't controlled by the "Hostile Creatures" sound slider - MC-249499
Warden summoned with 'Silent' tag still plays heartbeat sounds - MC-249496
Large amounts of wardens cause performance issues - MC-249479
Wardens will attack their teammates - MC-249476
Warden can spawn in water - MC-249473
Some Warden sounds play in Peaceful difficulty - MC-249455
"Not a string" appears in log when serializing angered Warden - MC-249451
Warden doesn't appear in spawner - MC-249447
Activated sculk shriekers fail to summon the warden if you run away - MC-249434
The warden indefinitely roars when attacked by multiple entities - MC-249430
Wardens remember players in creative mode - MC-249426
Angered wardens play the "warden takes notice angrily" sound when hit in survival on top of their hurt sound - MC-249422
Some subtitles relating to the warden don't contain possessive apostrophes where appropriate - MC-249415
Wardens won't pathfind through lava even though they're immune to it - MC-249401
Warden spawn egg isn't alphabetized correctly - MC-249400
The vertical movement of wardens when they're in liquids is too sensitive - MC-249387
Warden's digging sound is the same as its emerging sound - MC-249386
The entity shadows of wardens are too small in relation to the size of their models - MC-249384
Warden can create light, barrier and structure void particles when digging - MC-249369
Frogs instantly kill small slimes regardless of their total health or resistance - MC-249264
Frogs can make eating sounds ("Frog eats") when they can't get close to their target, even without opening their mouths - MC-249255
Sculk catalyst does not spread when a frog kills a slime or a magma cube - MC-249254
Frogs eating named slimes or magma cubes isn't logged in console - MC-249124
block.sculk_shrieker.shriek currently has no subtitle - MC-249122
block.sculk_catalyst.bloom has no subtitle
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