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- MC-271488
The player can successfully use a water bucket on a waterlogged lit campfire/candle, but it will not extinguish - MC-271388
Bees spin on scaffolding - MC-271368
The right and left wings of a vex cannot be independently retextured - MC-271363
The right and left wings of a phantom cannot be independently retextured - MC-271326
Taking damage from being outside the world border does not cause the camera to tilt towards it - MC-271317
Painting side texture doesn't match the frame texture - MC-271306
The hair of an invisible strider will not render when viewed from certain angles - MC-271303
Unused pixels in parrot_[blue/green/red_blue/yellow_blue].png UV texture maps - MC-271289
Signs appear blank when replaced by a command block immediately after they are broken - MC-271283
Tridents can't damage mobs after passing through an Enderman - MC-271259
Turtle Eggs can be destroyed by Armor Stands - MC-271252
Bucket entities lose `CustomNameVisible` tag when picking up and replacing with bucket - MC-271244
Auto-save text does not respect "Text Background" setting in accessibility settings - MC-271237
Feet of an invisible frog do not render when viewed at a certain angle - MC-271232
The warden's right and left ribcages cannot be independently retextured - MC-271231
Stinger, legs, wings, and antennae of invisible bees do not render when viewed from certain angles - MC-271227
Tail and gills of an invisible axolotl don't render when viewed from certain angles - MC-271226
Invisible red/brown mooshrooms do not render top mushrooms at all under certain circumstances - MC-271203
Potions in brewing stands have a rendering delay - MC-271202
Piston / sticky piston head does not visually appear for a few frames after being powered from the side it is facing - MC-271196
Sponges do not absorb water stored in Cauldrons - MC-271189
Brushes don't fully disappear whilst rowing in boat - MC-271179
End crystal still damages surrounding blocks even if /gamerule mobGriefing is turned off - MC-271171
Structure void doesn't correctly block water flow direction - MC-271168
Demo timer does not respect "Text Background" setting - MC-271156
Chicken jockey no longer uses baby zombie's movement speed - MC-271044
Player can sneak over gaps with enough speed - MC-270852
Fully charged projectiles that are thrown or fired at a nearby shulker will not deflect properly - MC-270850
Fishing rod bobber can attach to closed shulkers - MC-270733
Clicking on the background of a recipe group window closes it - MC-270669
Incorrect argument order in translation key argument.block.property.novalue - MC-270305
Since version 1.16, both arms no longer remain sufficiently close to each other when simultaneously drawing a bow and performing a hand animation - MC-270302
Since version 1.9, the animation for horses, donkeys, mules, zombie horses, and skeleton horses stepping up is very harsh - MC-270192
The saddles of some entities stay visible through their death animation - MC-269943
Starting from 1.16, accessing the saddle slot of ridden baby horses, donkeys, mules, skeleton horses, or zombie horses is no longer possible - MC-269860
As of version 1.13, when throwing an ender pearl, teleportation particles are no longer emitted at the player's position - MC-269733
Since version 1.16, you are unable to see the opposite sides of semi-transparent entities through their sides - MC-269732
Starting from version 1.19, commands with an extraneous space at the end are no longer functional when utilized in clickevents within books - MC-269616
Telemetry Data scroll bar does not have a background - MC-269509
Leather Horse Armor is located in the wrong tab of the recipe book. - MC-269001
The aiming position does not synchronize with camera animations - MC-268987
Since 1.13, the default key for opening the chat with a "/" command is "-" instead of "#". - MC-268985
Chests attached to donkeys or mules no longer wobble while the animal walks - MC-268147
Breaking shield triggers invulnerability tick behavior, despite player not turning red - MC-267871
Top/bottom textures of glass panes are mapped incorrectly - MC-267865
Fire charge used on a block is called "Fireball" in subtitles - MC-267143
Some blocks can prevent logs from generating properly on dark oak trees - MC-267119
In target selectors, advancements and scores list does not check commas actually - MC-266990
Maps with the same 'map' tag value, but different 'display' tag data can cause markers to disappear - MC-265899
The translation for "gamerule.commandModificationBlockLimit" is in title case instead of sentence case
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