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Bug
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Resolution: Unresolved
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None
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20w22a, 1.20.6, 1.21, 1.21.1
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Confirmed
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Rendering
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Low
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Platform
When viewed in spectator mode, or when the entity is on the same team as the player, the hair of a strider will not render at certain angles.
Steps to Reproduce:
- Spawn a strider
- Make it invisible:
/effect give @e minecraft:invisibility infinite
- Change gamemode to spectator
- Go behind, or in front the strider (do not go above the strider)
Observed Behavior:
Expected Result:
The hair would be visible at all times, regardless of the entity's effects, or the gamemode the player is in. This behavior did not exist in 20w21a, as shown:
- relates to
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MC-253461 Invisible warden doesn't have its sensors / heart when viewed from back in spectator mode
- Open
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MC-256566 The wings of invisible allays don't render from all angles when viewing them in spectator mode
- Open
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MC-271226 Invisible red/brown mooshrooms do not render top mushrooms at all under certain circumstances
- Open
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MC-271227 Tail and gills of an invisible axolotl don't render when viewed from certain angles
- Open
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MC-271229 Ears of an invisible armadillo do not render when viewed from behind
- Open
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MC-271231 Stinger, legs, wings, and antennae of invisible bees do not render when viewed from certain angles
- Open
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MC-271236 Mushrooms on invisible bogged do not render when viewed from certain angles
- Open
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MC-271237 Feet of an invisible frog do not render when viewed at a certain angle
- Open
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MC-271512 Outer skin/clothes layer on invisible drowned does not render at all like other model parts
- Open
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MC-227363 The inside body parts of invisible goats sometimes don't render from certain angles in spectator mode
- Reopened
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MC-256648 The tail and inside of the saddle on invisible camels will not render when viewed from certain angles
- Reopened
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MC-271511 Outer clothes layer on invisible stray does not render at all like other model parts
- Open
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MC-271984 The tail of invisible tadpoles don't render when viewed from certain angles
- Open