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Bug
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Resolution: Unresolved
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1.13.0.1 Beta, 1.18.10.26 Beta, 1.17.11 Hotfix, 1.17.20.20 Beta, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.55 Beta, 1.15.0.8 RTX Beta, 1.16.0.57 Beta, 1.12.0.11 Beta, 1.11.0, 1.12.0.3 Beta, 1.13.0.4 Beta, 1.14.0, 1.14.60 Hotfix, 1.16.0, 1.16.40 Hotfix, 1.16.100, 1.16.200, 1.17.2 Hotfix, 1.18.2 Hotfix, 1.19.0, 1.19.2 Hotfix, 1.19.40, 1.19.51, 1.19.70, 1.20.10, 1.20.73 Hotfix
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None
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Confirmed
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Multiple
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386642
When a dying mob fall over and hits the ground, it continues to slide along it rather than stopping in place. The direction is usually similar to that which was active before contacting the ground, but not always identical. The effect appears to be dependent on the mob.
See the attached video.
- is duplicated by
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MCPE-71032 Mobs continue walking after been killed
- Resolved
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MCPE-158415 Mobs still can move when they're dead.
- Resolved
- relates to
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MCPE-37789 Magma Cubes and Slimes slide during death / knockback animation
- Open
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MCPE-49418 Phantoms do not drop their exp in the place where they die
- Reopened
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MCPE-67292 Entities that don't walk aren't visually knocked back when killed
- Open
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MCPE-19544 Endermen can teleport away during death animation
- Reopened
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MCPE-61885 Bees Drop Their Exp Far Away When Killed
- Reopened
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MCPE-166394 Slime and Magma Cube can still attack player during death animation
- Reopened
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MCPE-68327 Other zombified piglins aggro when you one-hit kill one of them
- Resolved
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MCPE-162048 Mob collision boxes still function when mobs are dead
- Resolved