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  1. Minecraft (Bedrock codebase)
  2. MCPE-67292

Entities that don't walk aren't visually knocked back when killed

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.17.0.54 Beta, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.53 Beta, 1.16.100.56 Beta, 1.16.100.54 Beta, 1.16.100.52 Beta, 1.16.100.50 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100, 1.16.200
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Multiple
    • ADO:
      414503

      Description

      MCPE-19222 has not been fully fixed; some entities that don't walk aren't knocked back when killed, plus status effects and explosions that kill entities don't knock any entity back.

      The bug

      The parrot, phantom, cod, salmon, tropical fish, pufferfish, and bee have their model locked client-side when killed; only their hitbox is knocked back, therefore making experience appear away from their visual position. However, the squid, bat, blaze, ghast, guardian, elder guardian, and dolphin are unaffected.

      Video Example

      https://youtu.be/UWFNbh3Cims

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              Reporter:
              Doubletoad74 [Helper] NelLexvul
              Votes:
              10 Vote for this issue
              Watchers:
              1 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: