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Bug
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Resolution: Fixed
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1.17.40.20 Beta, 1.17.10, 1.16.200.56 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.55 Beta, 1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.100.52 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.20, 1.16.100, 1.16.201 Hotfix, 1.17.2 Hotfix, 1.18.2 Hotfix, 1.19.0, 1.19.73, 1.20.73 Hotfix
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Survival
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Confirmed
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Multiple
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361378
In previous versions, if you kill a zombie pigmen in one hit, other pigmen in the area do not become hostile because the original zombie pigman that was attacked did not have time to 'call for help.' However, in 1.14.30, (and possibly 1.14.0) other pigmen will start attacking the player.
A video showing the bug: https://youtu.be/AyQB13bOc2o?t=1204
Time stamp: 19:50
- clones
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MCPE-23041 Pigmen Killed in One Hit Still Call Those Nearby
- Resolved
- is duplicated by
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MCPE-73845 Zombie pigman crew attacks after one hitting a pigman
- Resolved
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MCPE-86177 Zombified Piglin attack if a nearby one is killed in one hit
- Resolved
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MCPE-88660 Zombified piglins attacking player even when they killed it in 1 hit
- Resolved
- relates to
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MCPE-45081 Mobs continue to move and pathfind while dying
- Reopened
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MC-2432 Pack of wild Wolves / Zombified piglins / Silverfish / Bees not becoming aggressive at one hit kill
- Resolved