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Bug
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Resolution: Unresolved
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None
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1.20.60.22 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.30.21 Preview
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None
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Confirmed
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Multiple
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1151902
MCPE-167836 was fixed in 1.20.60.22 Preview, which means brightness_gamma values can darken the block correctly.
However it can not affect the glowing blocks.
For example, we apply a resource pack, which includes the blocks.json and we edit the sand and glowstone in it, set a same brightness_gamma value.
Like this, set the value for 20.
{ "format_version": [ 1, 1, 0 ], "glowstone": { "brightness_gamma": 20 }, "sand": { "brightness_gamma": 20 } }
Activate the pack and load a world, place a sand and a glowstone.
Then we can see the sand side is dark while the glowstone is still light like before, see the attachment screenshot.
In vanilla bedrock resource pack, crying obsidian have a brightness_gamma value, which is 2.00 (default is 1). Because of the bug, it can not affect this block in game.
- relates to
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MCPE-177356 Some blocks use an inconsistent brightness gamma in blocks.json
- Resolved