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  1. Minecraft (Bedrock codebase)
  2. MCPE-177349

"brightness_gamma" value in blocks.json can not affect the glowing blocks

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.60.22 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.30.21 Preview
    • None
    • Confirmed
    • Multiple
    • 1151902

      MCPE-167836 was fixed in 1.20.60.22 Preview, which means brightness_gamma values can darken the block correctly.

      However it can not affect the glowing blocks.

      For example, we apply a resource pack, which includes the blocks.json and we edit the sand and glowstone in it, set a same brightness_gamma value.

      Like this, set the value for 20.

       

      {
        "format_version": [
          1,
          1,
          0
        ],
        "glowstone": {
          "brightness_gamma": 20
        }, 
        "sand": {
          "brightness_gamma": 20
         }
      }

      Activate the pack and load a world, place a sand and a glowstone.

      Then we can see the sand side is dark while the glowstone is still light like before, see the attachment screenshot.

       

      In vanilla bedrock resource pack, crying obsidian have a brightness_gamma value, which is 2.00 (default is 1). Because of the bug, it can not affect this block in game.

       

            ZCYF Rainvay
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              Created:
              Updated:
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