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Bug
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Resolution: Unresolved
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1.21.50.22 Preview, 1.19.63, 1.20.12 Hotfix, 1.20.60.23 Preview, 1.20.60.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.30.21 Preview
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None
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Confirmed
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Windows
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990237
"sandstone" : { "brightness_gamma" : 0.70, "isotropic" : { "down" : true, "up" : true },
When changing properties in blocks.json for texture packs, the brightness_gamma setting doesn't actually change at all. Every other property can be changed except this one. There is no visual change in-game when this setting is updated and applied.
This has been a noted issue from 2+ years ago here
How to replicate:
- Change textures on a block that uses gamma_brightness by default (example sandstone) to be the same as a block that does not use gamma_brightness by default (example stone)
- Change gamma_brightness setting in blocks.json on sandstone
- See there is no change
Files attached:
Sample file that changes the textures of stone/sandstone to share a texture, and also the modified blocks.json file that should change gamma_brightness if it was working correctly.
- blocks
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MCPE-177356 Some blocks use an inconsistent brightness gamma in blocks.json
- Open
- causes
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MCPE-184909 Flattened Sandstone and Red Sandstone blocks are no longer brighter due to brightness_gamma
- Open
- is duplicated by
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MCPE-178069 Regression of brightness_gamma bug in latest Preview/Beta
- Resolved