Details
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Type:
Bug
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Status: Open
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Resolution: Unresolved
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Affects Version/s: 1.16.30.53 RTX Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4)
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Fix Version/s: None
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Labels:None
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Confirmation Status:Confirmed
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Platform:Multiple
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ADO:428685
Description
In this video we can see after knockblack resistance system change, ravager no longer can touch or even bite the iron golem at once. Also I tested to change other hostile mobs attack pattern by behavior pack ("minecraft:behavior.melee_attack" to "minecraft:behavior.delayed_attack" ). The mobs have delay attack sometime would "delay" while tracking target.
Ravager issue
1. Create a Iron golem
2. Spawn a ravager.
3. Ravager in 1.16 can't attack the iron golem anymore.
"minecraft:behavior.delayed_attack" issue
1. Custom a hostile mob (for example: vindicator or zombies) with this json code.
2. Spawn a target mobs nearby this hostile mob
3. The hostile mob sometimes delay while tracking and can't touch the target mobs. (Similar the bug MC-196449)
Attachments
Issue Links
- relates to
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MCPE-91147 Knockback resistance does not apply vertically
- Open
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MCPE-56846 Knockback resistance is percentage chance to ignore knockback, rather than being scaled
- Resolved