Affects Version/s: 184.108.40.206 RTX Beta, 220.127.116.11 Beta, 18.104.22.168 Beta, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4)
Fix Version/s: None
In this video we can see after knockblack resistance system change, ravager no longer can touch or even bite the iron golem at once. Also I tested to change other hostile mobs attack pattern by behavior pack ("minecraft:behavior.melee_attack" to "minecraft:behavior.delayed_attack" ). The mobs have delay attack sometime would "delay" while tracking target.
1. Create a Iron golem
2. Spawn a ravager.
3. Ravager in 1.16 can't attack the iron golem anymore.
1. Custom a hostile mob (for example: vindicator or zombies) with this json code.
2. Spawn a target mobs nearby this hostile mob
3. The hostile mob sometimes delay while tracking and can't touch the target mobs. (Similar the bug