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  1. Minecraft: Java Edition
  2. MC-97513

Player-controlled entity fails to teleport more than 10 blocks away

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Details

    • Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 3, Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w33a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 18w05a, Minecraft 1.13.1, 1.15.2, 20w07a, 20w45a, 1.18.2
    • None
    • Confirmed
    • Commands, Player
    • Low

    Description

      If a command block teleports an entity (pigs, boats, and horses) when a player is riding it, and the destination is less then 10 blocks away from the entity, it will move there for a moment and then it will return back to the original place. Client-side the player and the entity aren't moved at all, so it appears that the command doesn't work.
      The player moves with the entity. If the entity is teleported too fast (using repeating command block), the player will even stay on the destination coordinates. But because client-side the player is not teleported, the server and client desync, which can be seen when you try to throw items or to break/place blocks.

      Possibly the same issue as MC-102608.

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              Unassigned Unassigned
              Mithey Mithey
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              Dates

                Created:
                Updated:
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