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Bug
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Resolution: Unresolved
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None
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Minecraft 16w03a, Minecraft 16w07a, Minecraft 1.9, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.13.1, 1.15.2, 1.16.1, 20w49a, 21w05b, 24w07a, 1.20.5
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Confirmed
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Mob behaviour
The Bug:
Skeletons do not rotate when they shoot an arrow but instead appear to only rotate when moving. This makes skeletons with a high slowness effect or with an generic.movementSpeed attribute value of 0 not rotate when they shoot an arrow.
Steps to Reproduce:
- Summon a skeleton with a generic.movement_speed attribute value of 0.
/summon skeleton ~ ~ ~ {HandItems:[{id:"minecraft:bow",Count:1b},{}],Invulnerable:1b,Attributes:[{Name:generic.movement_speed,Base:0}]}
- Switch to survival mode and circle around the skeleton.
Expected & Observed Behavior:
→ While the skeleton is stuck, it will still fire at the player despite not looking at them.
→ The skeleton would properly face the player while they shoot at them.
Screenshots / Videos:
Notes:
- relates to
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MC-81655 Wither does not align heads when shooting blue wither skulls
- Open
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MC-121706 Skeletons and illusioners, Zombies aren't looking up / down at their target while strafing
- Open
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MC-258794 Skeleton doesn't hold bow properly when holding item in main hand and bow in offhand
- Open
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MC-268588 Skeletons, strays, wither skeletons, boggeds and illusioners sliding on the ground
- Open
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MC-14539 Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero
- Reopened