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Bug
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Resolution: Unresolved
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None
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1.19.3, 23w51b
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None
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Community Consensus
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Commands, Mob behaviour
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Low
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Gameplay
When a skeleton hold a bow at offhand and a random item at mainhand, it's hand will just raise like a random zombie when he didn't find any villagers.
Tested with strays, skeletons, and wither skeletons, and all of them triggers the bug either they are holding an arrow(normal item), a tnt(block) or an axe(melee weapon).
All holding bow either main or off hand will not trigger the bug
Triggering
Summon a skeleton(or stray or wither skeleton)
Make its off hand holds bow, main hand holds any item just not a bow
Turn to survival mode(or adventure) then watch it's hands
Expecting: The mainhand will just hold the bow at offhand
Observed: The mainhand didn't hold the bow at offhand
- relates to
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MC-96138 Skeletons do not rotate when shooting but only when moving
- Reopened