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Bug
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Resolution: Duplicate
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None
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Minecraft 1.8.7, Minecraft 15w36d, Minecraft 15w37a, Minecraft 15w39c
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None
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Community Consensus
Relates to:
The bug
Teleporting an entity that was just created (in the same tick the teleport command runs) causes the entity to be still displayed for the client at the position where it has been summoned.
However trying to punch the entity or interact with it in any other way will not work as the entity visible for the client is not really at that position.
This can be reproduced by using the following compacted command:
/summon MinecartCommandBlock ~ ~1 ~ {Command:/setblock ~ ~-4 ~ redstone_block,Riding:{id:MinecartCommandBlock,Command:"",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=C] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:Here is C,CustomNameVisible:1,NoGravity:1}",Riding:{id:MinecartCommandBlock,Command:"/tp @e[type=ArmorStand,name=C] ~ ~5 ~ ",Riding:{id:MinecartCommandBlock,Command:"/tp @e[type=ArmorStand,name=C] @e[type=ArmorStand,name=B] ",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=A] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:C,CustomNameVisible:1,NoGravity:1,Equipment:[{id:stone,Count:1},{},{},{},{}]} ",Riding:{id:MinecartCommandBlock,Command:"/summon ArmorStand ~-5 ~ ~ {CustomName:B,CustomNameVisible:1,NoGravity:1} ",Riding:{id:MinecartCommandBlock,Command:"/summon ArmorStand ~5 ~ ~ {CustomName:A,CustomNameVisible:1,NoGravity:1} ",Riding:{id:MinecartCommandBlock,Riding:{id:FallingSand,Time:1,Block:activator_rail,Riding:{id:FallingSand,Time:1,Block:redstone_block,Riding:{id:FallingSand,Time:1,Block:stone,Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:/fill ~ ~-2 ~ ~ ~3 ~ air},Riding:{id:FallingSand,Time:1,Block:stone,Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:/kill @e[type=MinecartCommandBlock,dy=6]}}}}}}}}}}}}}}}}
- duplicates
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MC-67695 When teleporting an armor stand quickly after changing its rotation a visual glitch happens (teleporting with high frequency)
- Resolved
- is duplicated by
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MC-73980 Entity rendered at the wrong location after being teleported
- Resolved
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MC-80452 Armor Stand teleporting issues with rendering.
- Resolved
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MC-86030 Teleporting AreaEffectCloud doesn't teleport the hitbox
- Resolved
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MC-86429 AreaEffectCloud's hitbox only teleport when radius was refreshed
- Resolved
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MC-88344 AreaEffectCloud Nametags Don't Teleport
- Resolved
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MC-89385 Teleport summoned Entities in the same tick.
- Resolved
- relates to
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MC-88150 Rotation NBT Tag testfor
- Resolved
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MC-89189 Some nbt does not visually update under certain conditions in same tick as spawn
- Resolved