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  1. Minecraft: Java Edition
  2. MC-88150

Rotation NBT Tag testfor

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 15w36d
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    • Unconfirmed

      testfor @e

      {Rotation:[0.0f,0.0f]}

      entitydata @e

      {Rotation:[90.0f,0.0f]}

      attempt to run these and mess with testing for the rotation of the entity and you will see some strange behaviors...

      Sorry I do not post bugs a lot, logging into this site is a pain; ill attempt to post all of them more often

      This may be the same case that the powered NBT tag in command blocks had where if you change it the outcome may vary. (Not supported/but it is functioning as intended)

      I understand you can testfor rotation in the selector, but was wondering why you can set it to 90, but it not be able to return the test results properly for being at the angle 90.... and if it was supose to represent rotating a specfic amount than why not have it reset to 0 each time, or contain no value at all after the tag is edited (Edit= follow through with rotation then if tested upon you either wouldnt see the rotation or perhaps it would reset to 0)

      Again all speculation on to why it is functioning this way... Thank you for the help!

            Unassigned Unassigned
            Bonesdog Andrew
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