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Bug
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Resolution: Duplicate
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None
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Minecraft 15w39c
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None
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Windows 10 - Java Version 8 Update 51 (build 1.8.0_51-b16)
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Unconfirmed
Teleport summoned Entities in the same tick.
I made a impulse command block connected to a line of chain comamnd blocks.
Because the chain commands execute in the same tick, and for example the first command was:
/summon ArmorStand ~ ~1 ~
and the second was:
/tp @e[name=Bug] ~1 ~ ~
When powering the impluse - the Armorstand will be spawned - but not be teleported 1 block at the x.
After quiting the world and rejoining the armorstand is at the right position.
THIS ONLY HAPPENES ON NOGRAVITY:1 ARMORSTANDS
What I expected to happen was...:
The Armorstand will be summoned and then teleported.
What actually happened was...:
The armorstand was summoned and Teleported(When i tped to him i was tped +1 block at the x) but the armorstand looked like it still was in the first position.
Steps to Reproduce:
1. Place block like that:
I C1 C2
I = Impulse
C = Chain
2. Command in C1 = /summon ArmorStand ~ ~1 ~
3. Command in C2 = /tp @e[name=Bug] ~1 ~ ~
4. Power I.
- duplicates
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MC-81075 Teleporting entity after summoning does not update client side position
- Resolved