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  1. Minecraft: Java Edition
  2. MC-73980

Entity rendered at the wrong location after being teleported

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.1-pre3
    • None
    • Community Consensus

      If an entity is teleported the same tick it is summoned in, it will render at the wrong location for a while.

      It can be seen clearly here by executing these two commands in the same tick:

      summon ArmorStand ~ ~ ~

      {CustomName:buggedArmorStand,NoGravity:1}

      tp @e[name=buggedArmorStand] ~ ~10 ~

      It works with any entity, but with an armorstand with NoGravity it shows for about half a minute instead of half a second.

            Unassigned Unassigned
            inasm Nasm Nasmus
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              Created:
              Updated:
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