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  1. Minecraft: Java Edition
  2. MC-78538

Monsters NOT DESPAWNING even when out of chunk range

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Details

    • Bug
    • Status: Resolved
    • Resolution: Awaiting Response
    • Minecraft 1.8.3, Minecraft 1.11.2
    • None
    • None
    • Community Consensus

    Description

      This is a bug that has been in every version since about 1.6.
      The problem is that monsters don't despawn when out of rendering range. For example: I can go to an area at night and have monsters spawn around me, then I leave, while it's still dark. And by leave I mean go out of chunk range. Any number of Minecraft days later, I can visit that same area again, middle of the day, and all the monsters that spawned [x] days ago will still be there, and won't start burning up/despawning until I can see them.
      The problem with this is that the spawning/despawning code is not working properly, and I think it might be causing unnecessary lag.

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              Unassigned Unassigned
              theosib2 Timothy Miller
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              Dates

                Created:
                Updated:
                Resolved:
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