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  1. Minecraft: Java Edition
  2. MC-78538

Monsters NOT DESPAWNING even when out of chunk range

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Awaiting Response
    • Affects Version/s: Minecraft 1.8.3, Minecraft 1.11.2
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Community Consensus

      Description

      This is a bug that has been in every version since about 1.6.
      The problem is that monsters don't despawn when out of rendering range. For example: I can go to an area at night and have monsters spawn around me, then I leave, while it's still dark. And by leave I mean go out of chunk range. Any number of Minecraft days later, I can visit that same area again, middle of the day, and all the monsters that spawned [x] days ago will still be there, and won't start burning up/despawning until I can see them.
      The problem with this is that the spawning/despawning code is not working properly, and I think it might be causing unnecessary lag.

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              • Assignee:
                Unassigned
                Reporter:
                theosib2 Timothy Miller
              • Votes:
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                11 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
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