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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w07a, 1.21
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None
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Confirmed
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Mob behaviour
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Low
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Gameplay
The bug
for some reason, when the skeletons in this new snapshot update 24w07a the skeletons when they shoot arrows they keep sliding on the ground for some reason
I was testing the new skeleton that was added, then when I tested him to shoot with the bow after he shot he started to slide, then I tested with the others and he also kept sliding
Steps to reproduce
- Start with creative mode
- Take Skeleton spawn egg and place down to ground area
- Press F3 + F4 to survival mode
- Wait for hitting to player until skeleton's walk trough then Press F3 + F4 to Creative mode
Observed Results, The Skeleton can be sliding on the ground surface
Expected Behavior, The Skeleton can should not sliding on the ground surface
Note: Which also affects Strays And boggeds
- is duplicated by
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MC-268790 Skeleton skipping
- Resolved
- relates to
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MC-105588 Skeletons and their variants continue to strafe shortly after losing their targets
- Open
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MC-174500 Skeletons, illusioners, and piglins with crossbows don't strafe on certain blocks
- Open
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MC-260003 Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target
- Open
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MC-265174 Skeletons and their variants quickly swap between aggression and non-aggression when being deterred by wolves
- Open
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MC-87093 Skeleton, wither skeleton, stray and bogged arm animation glitch if they can't reach you
- Reopened
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MC-104900 Skeletons, illusioners and piglins with crossbows have broken agility reaction when hit or walking on certain blocks when provoked
- Resolved
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MC-96138 Skeletons do not rotate when shooting but only when moving
- Reopened